No_memory it's an adventure game with a focus on the interaction with the environment. The aesthetics of the game are based on collages assembled from the photographic material.

The player will be able to travel through the game world solving puzzles and dealing with challenges, seizing buildings and interacting with people in the city. The game mechanics consist in management of "initiative" characteristic needed to pick a small team. Also player has “light” for solving puzzles and gathering items and “bolts” for making bombs.

There is one general location and 10 raids.On raid player can pick some support citizens, there is a special "Initiative system" for gathering a crew. While raiding player can pick up variable items and get resources for flashlight and psychic abilities. In main location player can interact with people, get some quests, start a fight in police buildings or protect already liberated structures. The main goal is to do as much as you can in 10 days in which the exit from the district will be finished. When the construction of the exit area is done the game ends and player faces the results of his actions.


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NO MEMORY Windows

NO MEMORY Windows

Demo

This is a beta of the game. Thera is only 50% of content, it's still in making. Enjoy!

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No_memory
Platforms
Windows, Linux
Creator
MarginalAct
Engine
Custom
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Release date
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Style
Genre
Adventure
Theme
Realism
Players
Single Player
Project
Indie
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510 (1 today)
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