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Nax of the Universe

Dream Module Games

Hi, I'm here to introduce the game I'm currently working on.
You see, I'm a huge fan of the Devil May Cry games. If you don't know about them, they are character-action games that focus on having very fast, tight and stylish combat. I was saddened to realise that the series, in it's previous iteration, is probably dead and gone. So earlier this year, I started working on a DMC fangame, but that slowly started turning to something quite interesting and had potential. so I changed into it's own game, called Nax of the Universe.


Nax is an Action RPG that has combat deeply inspired by the Devil May Cry games, giving it a stylish, fast and fluid combat engine that is very satisfying to play. With multiple weapons which can be switched on the fly, an input priority 60FPS combat, complete juggle and parry systems which it combines that with an RPG framework, including leveling up, finding loot, etc to give additional satisfaction to the combat.

Features

-60FPS Combat Engine
-Five Different Weapons (1 default weapon + 4 sub weapons)
-Snatcher, a space-bending device allowing you to teleport enemies to you, or you to them
-Dodge or Parry attacks
-Instant, on-the-fly weapon switching
-Colourful artstyle
-RPG Progression Systems, kill enemies to gain EXP, to level up, to spend skill points on stats
-Multiple Elemental attributes and Status effects
-Equipment & Lootdrops via Card system

In essence, it's a character-action game combined with an RPG.


More Information

The game is in active development, with a mid 2014 target window.
Platforms planned include PC, Mac and Linux, with Android and iOS likely in the future.

An early playable alpha of the game is avaliable. It's short, but the combat is pretty much complete.
A kickstarter for the game is planned soon, you can keep up with the game via any of these links.

DreamModule.com
IndieDB Page
Twitter (@theRaonak)
Facebook Page


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Nax of the Universe Nax of the Universe Nax of the Universe
Blog RSS Feed Post news Report abuse Latest News: Updated Demo [0.14]

0 comments by Raonak on Dec 21st, 2013

A new demo for Nax of the Universe is now avalaible, 0.14, which is largely an extension on 0.12.

Music

Nax now has music. Courtney of Nosoapradio.us It's a fast paced electronic soundtrack, but for now the music is placeholder. And will likely be replaced in future versions.
In addition to that, more sound effects have been implemented.

Controller Support

Previously, in 0.12 using a controller would cause the game to crash. This is not the case anymore. Controllers are supported, and are the preferred way to play. Although the default button setup is quite good, you can still remap the buttons via the options menu. You can also change the buttons displayed, ether Xbox buttons or PlayStation buttons.

Both analog sticks are also supported, left stick for moving, giving you nice 360 degree movement, and the right stick can be used to dodge. By pushing the right stick in a direction, Nax will perform a dodge, much like the God of War games. It's actually a lot easier to dodge that way.

Cinematics

Slideshow style cinematic will now play for the first level. One for starting the level and one for the end. These slideshow style cinematic will be used to form the narrative.

Move List Menu

This menu was non-functional in 0.12 and now fully works. It allows you to see how to perform various actions in the game. From basic actions like jumping, to weapon movesets. This menu can be accessed from both the Pause menu and the Hub menu.


Downloads RSS Feed Upload file Latest Downloads
Nax - 0.14

Nax - 0.14

Dec 23, 2013 Demo 0 comments

Nax of the Universe is an Action RPG with a fast and fluid combat engine inspired by the devil may cry series. This demo contains 2 full levels and 3...

Nax - 0.13 [Alpha2]

Nax - 0.13 [Alpha2]

Dec 19, 2013 Demo 0 comments

New demo of Nax of the Universe. 2 Levels, 3 Weapons, 5 Enemy Types, Shop System, Button Remapping, Controller support, Movelist Menu, Opening Cutscene.

Nax - 0.12 [Alpha2]

Nax - 0.12 [Alpha2]

Dec 16, 2013 Demo 0 comments

New demo of Nax of the Universe. -2 Levels -3 Weapons -5 Enemy Types -Shop System -Button Remapping -And more!

Nax - 0.1 Alpha

Nax - 0.1 Alpha

Nov 17, 2013 Demo 0 comments

An early playable alpha of Nax. It's short, but the combat engine is there. 3 weapons, 2 enemy types, 4 rooms, a variety of attacks to pull off.

Post comment Comments  (0 - 10 of 13)
Narudan
Narudan Mar 9 2014 says:

the game is dead?
you dont actualize the game in 2 months

+1 vote     reply to comment
MrValtor
MrValtor Jan 11 2014 says:

Are you looking into console development? Saw your game in the Indie game dev thread on GAF :D

+1 vote     reply to comment
Narudan
Narudan Dec 17 2013 says:

raonak you know the day of will be released for android??? i liked much :D

+1 vote     reply to comment
Raonak Creator
Raonak Dec 18 2013 replied:

It'll take a while, probably after I crowdfund it because I have to buy an android export module.

+1 vote   reply to comment
Narudan
Narudan Dec 16 2013 says:

raonak cool game :D i loved the levels and monster more you not included bosses in the first and second level you can include it later???i will like some :D

+1 vote     reply to comment
Raonak Creator
Raonak Dec 16 2013 replied:

Thanks!
Yeah, I didn't have time to include any bosses, but they'll be coming in later versions.

+1 vote   reply to comment
Narudan
Narudan Dec 16 2013 says:

yes alpha 2 avaible i like you man :D

+2 votes     reply to comment
Narudan
Narudan Dec 14 2013 says:

raonak i have a bug to you fix i explore all things and i will enter in a door and i cant pass it haves a invisible wall what i do?

+1 vote     reply to comment
Raonak Creator
Raonak Dec 14 2013 replied:

Current alpha is a bit buggy, I have a new demo that's coming very soon (like, in a few hours hopefully.)

+1 vote   reply to comment
Narudan
Narudan Dec 14 2013 says:

ok thx man

+1 vote     reply to comment
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Nax of the Universe
Platforms
Windows, Mac, Linux, iPhone, Android
Developer & Publisher
Dream Module
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Release Date
Released May 31, 2014
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Style
Genre
Hack 'n' Slash
Theme
Fantasy
Players
Single Player
Project
Indie
Twitter

Latest tweets from @theraonak

@biffstix Been working on it, on and off, since 2010.

Aug 17 2015

Doing some final bug testing on a long awaited feature; New Game+ It's working pretty good- will likely make it into the next version. #spee

Aug 17 2015

T.co Found this neat pokemon version of the Final Fantasy 8 boss music (aka; corrupted battle music in SPEE)

Aug 11 2015

@wheelerfever2 They're both remixes of songs that come originally from FF7 & FF8.

Aug 11 2015

@wheelerfever2 While the gym music is from Dissidia: Final Fantasy. T.co

Aug 11 2015

@wheelerfever2 The title screen music (AKA: Zero's Theme) is "JENOVA" which is from FF7: Advent Children. T.co

Aug 11 2015

@wheelerfever2 Not too sure, I don't have win10, but if windows XP, or 7 are options, then try that.

Aug 10 2015

Team Rocket have got some proper blockades now :) #SPEE #Pokemon #Indiegames T.co

Aug 10 2015

@wheelerfever2 should be able to right click on RPG_RT.exe and "run in compatibility mode" or something along those lines.

Aug 4 2015

@wheelerfever2 try running it in compatibility mode

Aug 4 2015

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