Monstro. A fully deterministic logic game which plays like a tactical RPG but without RP, character growth or randomness. Fight the opposing army on the battlefield, which just so happens to be made up of conveniently perfect squares. Survive the onslaught and strike back to be the last one standing. Or, occasionally, do something else the evil Skygods want to be done for their own amusement. It is like chess but the units have statistics and your opponent is noticeably dumber than the average grandmaster.

Post news Report RSS Monstro is in need of players

It seems Monstro is pretty much nearing the end of its development. To ensure we come out with a complete and playable product, we're looking for 10-20 people who will playtest the game to their hearts content.

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It seems Monstro is pretty much nearing the end of its development. To ensure we come out with a complete and playable product, we're looking for 10-20 people who will playtest the game to their hearts content.

Each playtester will be given a full version of the game and as much time as they wish to play with it. We only want constructive criticism and suggestions. Remember that it is a tactic/logic game.

All playtesters will be given for free the full version of the game once released and the whole soundtrack in lossless of 320kbit/s mp3 format.

Applicants should mail maurycy at retrocade.net.

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Monstro: Battle Tactics
Platforms
Windows
Developer
Retrocade.net
Engine
Custom
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