Monsters is a 2D action shooter inspired by the classic arcade game Robotron 2084. Wielding “twin stick” controls, the player aims to defeat waves of enemy monsters bent on his destruction. The player must use caution, however, as every shot drains the player’s life/energy. The only way to stay alive is to continuously collect the hearts of the slain monsters. In addition, hearts of different colors provide a variety of “power-up” like abilities that the player can use to their advantage. The player uses two sets of controls, one to move, the other to fire. Each wave is a single screen populated with a number of enemy monsters of varying types. Coming into contact with an enemy or an enemy projectile will decrease the player’s life/energy. Defeating each level of monsters will allow the player to progress to a more difficult level. The game will progress infinitely as the player defeats each level.
The Monsters! Preview version 0.14a is now available in the download section.
Posted by QuadraTronGames on Feb 28th, 2013
Well it should soon be available (just waiting for approval from the admins). Version 0.14a fixes a few bugs, adds in floating point text for monster kills and soul heart pickup, some text to let you know the game is paused, and re-tunes levels 6 thru 10 to spawn 30 monsters each wave rather then the previous 40.
As always, your feedback is very much welcome. If you play test the game and find a bug, have a comment or suggestion, please don't hesitate to let us know either as a comment to this news post or on our IndieDB forums.
Thanks and have fun! :D