In Mini Metro, you take on the task of designing the subway layout for a rapidly expanding city. Your city starts with three stations. Draw routes between these stations to connect them with subway lines. Commuters travel along your lines to get around the city as fast as they can. Each station can only hold a handful of waiting commuters so your subway network will need to be well-designed to avoid delays.

The city is growing. More stations are opening, and commuters are appearing faster. The demands on your network are ever-increasing. You'll be constantly redesigning your lines to maximise efficiency. The new assets you earn every week will help immensely — as long as they're used wisely.

Eventually your network will fail. Stations will open too quickly. Commuters will crowd the platforms. How long the city keeps moving is up to you.

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Mini Metro
Platforms
Windows, Mac, Linux
Developer & Publisher
Dinosaur Polo Club
Engine
Unity
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Homepage
Dinopoloclub.com
Release date
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8

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Style
Theme
Comic
Players
Single Player
Project
Indie
Twitter

Latest tweets from @dinopoloclub

RT @MiniMetroGame: If you’ve had Mini Metro's black-screen-or-tiny-window bug, could you please give the build on the Steam test branc… T.co

Jan 15 2018

A festive peek at what’s to come next year from our office buddies @littlelostfox_ 🦊 T.co

Dec 22 2017

RT @AppSanta: 🎅 App Santa is now live, and wow what a line-up we have for you this year! Appsanta.co We’re also pro… T.co

Dec 19 2017

RT @MiniMetroGame: Looking to pick up some digital goodies these holidays? @AppSanta has some stunning bargains on games and apps, inc… T.co

Dec 19 2017

RT @MiniMetroGame: We’re stoked to announce that Mini Metro is coming to Nintendo Switch next year, and some really cool people are wo… T.co

Dec 15 2017

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