"Mibicat: Tails of Swing" is a physics-based puzzle/platform game, with an emphasis on physics. You play as a ball-shaped cat named Mibicat, who uses its tail to fling itself through the world while dodging spikes, pits, saw blades, and more. Your goal is to throw Mibicat into the bullseye at the end of each level (Mibicat loves bullseyes).

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Progress on Update #4

News

I'm working on adding new level themes. Right now I have most of the graphics done for a few themes: grasslands, dungeon, city, desert, factory, and space. I'll upload a few preview images to show the progress on those.

I'm absolutely terrible at creating music, but luckily I have a friend who is very talented and -- most importantly -- willing to help me :p. We already have the music created for the main menu, and the grasslands, factory, desert, dungeon, and space themes. The sound effects are pretty crude at the moment (because I made them myself), but those should be a lot easier to create/fix than entire songs.

I'm also wanting to revamp the look of the main character sprite to be an actual cat with actual legs, instead of just a ball-shaped cat that has to roll across its face to move anywhere. I'm not sure if this will make it in the next update or not, because I'm not sure how easy it is to get spriter data imported into unity.

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Mibicat Demo #5 (Android)

Mibicat Demo #5 (Android)

Demo

This is the Android version of Mibicat 0.1.6. There are a lot of changes since the previous demo, so I'll only list the major changes.

Mibicat Demo #5 (PC)

Mibicat Demo #5 (PC)

Demo

This is the Windows version of Mibicat 0.1.6. There are a lot of changes since the previous demo, so I'll only list the major changes.

[Obsolete] Mibicat Demo #4 (PC)

[Obsolete] Mibicat Demo #4 (PC)

Demo

This is the 4th update for Mibicat: Tails of Swing.

[Obsolete] Mibicat Demo #3 (Android)

[Obsolete] Mibicat Demo #3 (Android)

Demo

This is the 3rd update for Mibicat: Tails of Swing.

[Obsolete] Mibicat Demo #3 (PC)

[Obsolete] Mibicat Demo #3 (PC)

Demo

This is the 3rd update to Mibicat: Tails of Swing.

[Obsolete] Mibicat Demo #2 (PC)

[Obsolete] Mibicat Demo #2 (PC)

Demo

[Obsolete] This is the 2nd update for Mibicat.

Comments
zwkpancake
zwkpancake

what?

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AMCerasoli
AMCerasoli

It looks pretty good. I think would be a hit on mobile phones.

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QuantumYeti Creator
QuantumYeti

Thank you. I haven't had a chance to test it on a phone yet, but I've heard that the controls require the player to keep his hand on the screen too much, which obscures the screen. It works pretty well on tablets, though.

Reply Good karma+1 vote
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Mibicat: Tails of Swing
Creator
QuantumYeti
Engine
Unity
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Quantumyeti.com
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Platformer
Theme
Abstract
Players
Single Player
Project
Indie
Twitter

Latest tweets from @quantumyeti

Thank god for UnityDecompiled. Github.com

Sep 15 2017

Answers.unity3d.com

Sep 15 2017

Just realized a byte's max value isn't 255 because 2^8-1 is 255. It's 255 because 2^7+2^6+2^5+2^4+2^3+2^2+2^1+2^0 is 255. :D

Sep 14 2017

Generating some new terrain. Mixture of heightmap textures, perlin, and cell noise. T.co

Sep 10 2017

Prototype's not quite playable yet... but it's getting there. T.co

Sep 6 2017

First(ish) attempt at custom collision detection. Uses neighboring voxel info, and has CCD plus a variable step-up… T.co

Aug 26 2017

... but what if I don't like collecting cards?

Aug 9 2017

Unity needs more GUI/Editor namespaces. I can still find stuff.

Jul 31 2017

RT @Alientrap: CRYPTARK is now live on Steam! 25% off Store.steampowered.com thanks to @mr_m_wiebe for the awesome launch trailer: T.co

Jun 20 2017

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