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Economy simulation game with a sophisticated trading system where prices are exclusively determined by the supply and demand of the market participants. The game is set in medieval times and features dozens of production buildings that can be combined to form increasingly complex production chains, as your characters gain the skills to unlock more advanced production methods. Meanwhile your ships carrying raw materials or end products sail across a huge world to find the best prices. The game is browser based (mobile and computer supported) and runs at hourly ticks.

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Cutting through terrain

Cutting through terrain

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Breaking down the complexities of moving through some of the rougher areas of Mercatorio, as well as the tools and automation available to assist you.

Trading on regional markets

Trading on regional markets

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Local markets for timber, regional markets for ships, funding and reservations for pending bids and asks. Paying the sticker-price to get that shiny snekkja...

Season 1 kicking off tomorrow

Season 1 kicking off tomorrow

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Regional markets makes it easier to find counter-parties for buying or selling ships and carts. Also, season 1 will have bees.

You can't take your money with you

You can't take your money with you

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Even the most successful and wealthiest merchants can't take their fortune with them when the season ends. So instead they build ... churches

Entering final week of free test-run

Entering final week of free test-run

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The ongoing test-run is about to enter its final week, culminating on April 7th. Latecomers still have a chance to try the game and learn the mechanics...

Automating trade with trade routes

Automating trade with trade routes

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Set up automated trade routes to match your production chains and export your products to new markets, or branch out and earn some quick quids in the...

Space, storage and transport

Space, storage and transport

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Products in Mercatorio takes up space. And they reside at specific geographical location. Movement of goods is affected by their size, and this is an...

Earning a living

Earning a living

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Mercatorio offers a wide variety of ways to build a profitable enterprise, be it based on vertically integrated or highly specialized production, trade...

Carted into town

Carted into town

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Mercatorio aims to organically develop realistic patterns of human landscapes through deep simulation instead of hard-coded rules. Medieval towns were...

Climate impact

Climate impact

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Climate differences offer unique products and production methods, with wine in warm climates and stockfish in cold climates being the first examples to...

Clothing demand leaves heads spinning

Clothing demand leaves heads spinning

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The combined forces of common households now looking to purchase a larger portion of their clothing needs at the market, and the introduction of more...

(No) medieval warfare (?)

(No) medieval warfare (?)

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How can a game about the medieval economy ignore such a big chunk of it as warfare? Mercatorio is about production, logistics and trading; warfare and...

Market mechanics

Market mechanics

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Like many real world marketplaces and stock exchanges the mercantile exchanges in Mercatorio are alternating their operation between immediate order execution...

More bricks

More bricks

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New production chain for bricks. More complex production chains require more time and resources to set up, but once operational you reap the profits of...

Mercatorio in early-access

Mercatorio in early-access

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Try out a sophisticated new trading system as well as more familiar production and logistics elements in the free early-access run of Mercatorio.