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The game is a multi player Progressive battle arena. The key aspects are fast entertaining battles.

Post tutorial Report RSS Particle Effect in Torque 3D

Explanations on how does the particles are assemble in the Graphic engine.

Posted by on - Basic Level Design/Theory

Every engine have it's own way of doing things. Here the author explain a bit more on how to tweak the values on lights and particle effect used to assemble the map scene. Also give a brief a introduction to prefab which means pre assembled constructions of objects, or/and particles effects. There aren't much technical issues is more theory.

Vimeo.com

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