Well, it's been a couple months since my last post... I've spent the last 4 days working on the game and just about have it finished up. Rijn is in final beta testing now with a few pieces of artwork and bugs to clean up before it can finally be released.
Tonight we finished up all but a couple dialog boxes and created an entire new opening zone to get the player introduced to the game mechanics and story.
Right now the initial release - hopefully next week - will be Windows and Linux only. Once those get out the door, we'll figure out why the sound isn't working on Mac and then the Mac release will be ready.
Cheers,
Syn9
prize?
Hello azultain. I'm not sure I understand your question.