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Malebolgia is an atmospheric horror action/adventure, set in an old demonic palace, situated in the deepest Circle of Hell. The characters and story are inspired by Dante Alighieri’s “Inferno”, the ranks and nobility of the “Ars Goetia” and European history at the dawn of the 20th century.

As the old and battle-weary Leopold, you are forced to fight your way through this desolate and cold bastion of Hell, filled with macabre ghouls, fiendish devils and gargantuan monsters. On his desperate quest for freedom, Leopold encounters some familiar faces and slowly comes to realize why he is trapped inside the palace, and if he can truly escape from the beastly Emperor of Hell himself.

Key Features:

  • A haunted palace to venture through, ever-changing with the passage of time and weather. As day fades into night, once visited areas will feature new threats and attackers. A raging blizzard may subside to clear a path, while a fiery inferno may trap you amongst the ravenous undead.
  • A deliberately paced combat system to fend off the demons. Wield your torch and halberd well, against many enemies, guardians and boss monsters. These are not threats to outrun, but opponents to best in battle.
  • A cel-shaded visual style that utilizes the contrast of light and shadow for an atmospheric and memorable experience.
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Blog RSS Feed Report abuse Latest News: Malebolgia has launched on Steam!

0 comments by DascuMaru on May 27th, 2015

Hello everyone,

With great pleasure I can announce that Malebolgia has launched for PC on Steam. This signals the end of the Early Access period. The Steam store page is here: Store.steampowered.com

Malebolgia is an atmospheric horror action/adventure, set in an old demonic palace, situated in the deepest Circle of Hell. The characters and story are inspired by Dante Alighieri’s “Inferno”, the ranks and nobility of the “Ars Goetia” and European history at the dawn of the 20th century.

As the old and battle-weary Leopold, you are forced to fight your way through this desolate and cold bastion of Hell, filled with macabre ghouls, fiendish devils and gargantuan monsters. On his desperate quest for freedom, Leopold encounters familiar faces and slowly comes to realize why he is trapped inside the palace. Is there escape from the Beast itself?


Even though the Early Access period has passed, I am continuously updating the game based on player's feedback, including a newly added side-dash for improve mobility during combat. Please also look forward to Mac/Linux version and even a console release in the future.

Here is a new trailer to celebrate the launch:


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MalasuerteGD
MalasuerteGD May 27 2015 says:

I like!!

+1 vote     reply to comment
MalasuerteGD
MalasuerteGD May 27 2015 says:

Guau!! C'mon!! I want to play this game

+1 vote     reply to comment
Jerikಠh
Jerikಠh Mar 7 2015 says:

Looks great!!

+1 vote     reply to comment
BenchMaker
BenchMaker Feb 27 2015 says:

Awesome game idea!Keep working on it! It will be very cool when done! :)

+1 vote     reply to comment
Lenron_Kanteer
Lenron_Kanteer Jul 23 2013 says:

Must make a ps1 port.

0 votes     reply to comment
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Malebolgia
Platforms
Windows, Mac, Linux
Developed By
DascuMaru
Engine
Unity
Contact
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Official Page
Store.steampowered.com
Release Date
Released Dec 3, 2014
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Style
Genre
Adventure
Theme
Horror
Players
Single Player
Project
Indie
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Twitter

Latest tweets from @dascumaru

@GuerrillaDawg From one guy. Makes me and Malebolgia look pathetic. whew

18hours 36mins ago

@Billowper Any wisdom to share on that toon-shaded grass in @BeforeGame ? What shaders are you using? Thx :)

19hours 5mins ago

@SeithCG Hi Seith, I'd like to ask a few Qs about grass/fur. Found some posts of yours on Unity Asks etc. Wonder if you can help out...

19hours 32mins ago

@Phazon4G @NintenDaan Waar en wanneer?

19hours 37mins ago

@Phazon4G @omek90 @GuerrillaDawg Green-haired Samus and pink-haired Link need to come back.

19hours 45mins ago

RT @cavegames: ちょ!これなんですのん!?(すっとぼけ) T.co

19hours 54mins ago

@oysterFAKE SpriteLamp?

21hours 54mins ago

Is there any fur-shader that has local displacement? To simulate fur moving as you climb thru #unity3d #gamedev #indiedev #indiegame

23hours 2mins ago

@RobotBrush @omek90 METAL GEAR AmII-B0

23hours 19mins ago

RT @Classic_picx: Morgan Freeman and Tim Robbins reunited for the 20th anniversary of Shawshank Redemption. 2014. T.co

23hours 32mins ago

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