Lyto is an upcoming game that focus heavily on giving the player a sense of free running by using a push and pull mechanic that can affect the player and objects around him.
We have been silent for a while but thats because major updates have just hit Lyto! He has a new design that will fit the overall style better! New animations...
big updates!
In this post we will talk about Lyto's UI, the way we plan to teach the player how to play, the collectibles and the menus! Come join us in this interface...
the user interface of lyto
In this post we will discuss the mechanics of Lyto, dive into what they are, the updates they have received and how they will look!
the mechanics of lyto!
In this post there are art related updates that will give you a good sense of how the game is looking! Come take a look!
art attack with lyto!
We have been working at home and getting stuff done to bring you the best experience possible with our game! This post will talk about the story progress...
story time with lyto!
In this summary we will shortly present our target audience, show a bullshot of our game and analize it, talk about updates in general.
lyto's dev update #1
Lyto is an indie game made by three people, the game designer André Pereira, the artist Angela Mateus and the programmer Roberto Costa. Lyto focuses...
welcome to lyto
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