The goal of the game is to have a random Zelda style adventure game with strategic elements. All for coop gameplay. My end goal is very far fetched and I will have mid-releases to slowly work myself there. Already release one part and the second one (which is basically just a map editor) is complete.

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0 comments by vikingfabian on Dec 5th, 2011

Im currently putting the final touches on "Lootfest Live Design", which is a open map editor, inspired by the success of Fortress Craft (yes we all need to whore to afford developing the dream game some times). Been working on it for about 6months and it's going to be nice to put it behind me and pick up on the "real" lootfest adventure again.
The game is probably out in 2weeks and will cost 3US$.

Comments
Killinueasy
Killinueasy May 2 2012, 4:15pm says:

Dont put it on steam.... I want THIS... I am anti Steam, and not to hate on Minecraft but this looks better. :D

+1 vote     reply to comment
thebluecrusader
thebluecrusader Mar 16 2012, 2:48pm says:

Seeing lots of cube games. But this looks cool.

+1 vote     reply to comment
vikingfabian
vikingfabian Feb 27 2012, 2:47am says:

Working on a PC port, will probably release a free beta to begin with.

+2 votes     reply to comment
Otoma
Otoma Dec 10 2011, 6:00am says:

Please release on Steam for PC and I will buy it.

+1 vote     reply to comment
jukujupats
jukujupats Dec 10 2011, 4:23am says:

looks nice , is it like blockland or something like that ? and is here mod tool ? :o :D and is it free ? :D

+1 vote     reply to comment
jukujupats
jukujupats Dec 10 2011, 4:25am replied:

nvm i got my answer :D

+1 vote     reply to comment
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Icon
Lootfest
Platform
XBOX
Developed By
vikingfabian
Engine
Custom Built
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Official Page
Hem.bredband.net
Release Date
TBD
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Style
Genre
Adventure
Theme
Medieval
Players
Single & Multiplayer
Project
Indie
Boxshot
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Statistics
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2,344 of 6,697
Last Update
2 months ago
Watchers
18 members