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Lightrise is a skill-based, player vs. player combat game which at the core is focused on fun, fluent and fast-paced combat. Lightrise gives players a combat experience not quite like anything else available out there. Lightrise has much more depth than a traditional one-shot, one-kill FPS, but at the same time does not have any of the familiar restraints such as classes, roles and load outs that are typically found in games of the genre today. Right from the start, each player has access to an identical arsenal of spells and skills - the playing field is as even as it could be - no flavor of the month builds, no over-powered load out configuration.

Post news Report RSS New update coming soon!

New update is coming very soon with additional skills, reworked blocking and much more!

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New update is coming very soon with additional skills, some reworked mechanics and more!

Don't forget to vote for us on Steam Greenlight! It's greatly appreciated!

Patch notes so far:
- Increased arrow speed 13%
- Made arrow trail much more visible
- Increased fireball cooldown 50%
- Improved projectile visual for Nor'Easter
- Added WaterBurst spell
- Fixed bug with Rest sound cutting out if too many people rested at once
- Remedied a network issue involving characters bumping into each other and how that was handled
- Updated dirtball sounds
- Added ThickSkin skill
- Decreased strafe speed by 25%
- Added Blood Drain skill
- Reworked blocking animations
- Added shield avatar group
- Reworked blocking mechanic:
- back damage will no longer be blocked
- Varying damage modifiers depending on which weapon you have out - sword/board > 2h > staff > bow

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