In LifeCycle: The Underneath the player takes control of a recently hatched creature that needs to eat. It begins its journey through a vibrant underground world full of marvellous creatures and natural wonders. Like many creatures in its world the player collects food which enable it to grow, develop and gain new abilities. In its underground world there factions, leaders and bosses that are fought, traded with, deceived and worshipped in order for you to gain access to more food and move on. There are 5 distinct areas to traverse: The Cavern, The Centre, The Sewers, The Landfill Site and The Dark. A grandiose boss fight against the Darkness Personified leads to an escape route and the passage to freedom.
More information about the characters in the demo and a link to the demo.
demo and concept art
This is an introduction to the game LifeCycle: The Underneath. LifeCycle is our first game and we are using the Construct 2 game engine. The game is set...
introduction
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