• Register

Hello all! I am a great fan of old school Turn Based Strategy games, and I'm developing one. It will combine everything I loved about those games with some new additions and improvements. The game will have two modes. There is a strategic campaign mode where the map is divided into many provinces or kingdoms and you rule one. Rule, checkup, research new techs and upgrades, complete quests and go to war. There is also a tactical battlefield mode where the whole map is the battlefield itself, where you are a general deploying your troops and leading them to victory! Like all great TBS games, this game will flow at a measured pace where you can calmly plot your next moves without time pressure and strain. There will also be a hotseat mode, but it will be co-op where humans with together to defeat the AI. Style: medieval fantasy with 2D pixel graphics adapted from different RPGmaker RTPs, to release for Windows.

Add media Report RSS Tactical Battle Gameplay
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Hello!
Here is short demonstration of gameplay.
You can see a battle between 4 armies, with random selected types of units.
Video shows movement, work of zone of control and bindings, melee and ranged combat. No skill using, because no skills using units here.