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Kung Fu Kingdom is a Real Time Strategy game for the PC currently under development by Gorilla Tactics, an independent game developer. In the Kingdom, you are the glorious new leader of a Kung Fu Temple. The monks who inhabit your temple are lazy, obnoxious, and a danger to themselves and others! It is your job to whip them into fighting shape, while expanding your temple complex and dealing with the many dangers living within the Kung Fu Kingdom.
A new video of our new (and rough looking) territory generation system.
A quick post on how we are dealing with Territory Generation. With pictures (oh my!).
Sometimes the world is just too quiet - add some sound!
The Kung Fu Kingdom Title Track. Give your ears a break from hearing nothing, and give them something!
A quick note on how we are adding a variety of behaviors to the AI in Kung Fu Kingdom.
Here is a new video for our world generation system, this time with all the final artwork in place! Take a look and tell us what you think.
A little bit of old news, but we got featured on DIYGamer, which is pretty exciting for us.
Hey! Here I am again showing off an early version of our World Generation system for Kung Fu Kingdom. Watch, and be amazed. AMMMMAAAAZEEED! Features some...
Ok, so it looks HORRIBLE. I get it. BUT! It is our first working combat build, and so we are all pretty excited to share. Fire away!
Here is a test of our Merchant Cart animation. Please note that we have not applied the cartoon shader to this video, so the cart and unit doe not look...
Today we are celebrating! We can now take pre-orders on Kung Fu Kingdom, we have published a new web site, and as a bonus are releasing a time lapse video...
Hey everyone. A quick update with our first in-game artwork.
Warning: Includes a strobe like effect. A music mashup using our SFX.
I'm putting together a promotional video for Kung Fu Kingdom and after taking some sample video, realized I needed some better lighting. (Nothing goes...
In our efforts to make sure Kung Fu Kingdom doesn't play like its built on a grid (which it is, of course) we have decided to use splines for rivers and...
I've been bad about updating this page, which is inexcusable since we have so much cool stuff laying around! So starting today I'll be updating twice...
A quick video demonstration of our modular building system. Modular buildings are designed to allow the player a large amount of freedom when deciding...
Kung Fu Kingdom launches its Indiedb profile page with some tech videos and concept art. Come check out the Kingdom.