This weekend was devoted to getting back to the game
What has been done towards Alpha 7:
- Allowed to select enemy and neutral houses and units and see their generic info
- Added entrance element to house plans fences
- Added neutral player in MapEd, animals could be placed only for that player now
- Had to revert terrain smoothing, it worked wrong on fences. Proper solution is planned
- Fixed 1 second minimap update delay on mission start
- Worked on moving all data files into a package
- Minor updates for some maps
- Fixing GUI errors and crashes in MapEd
- Fixing houses/units names (changing pigs to cows, skins to cowhides, etc.)
- Improving statistics menu layout
- Optimized flags rendering
- Added flags to almost all houses and house placeholders
- Tinted bottom edge of fake houses for better lighting feel
- Tweaked warriors HP display
- Fixed idle warriors animation loop and also made all warriors to idle not in sync
All in all that resulted in 73 commits, and now the game is at r4093.