Knights Province is intended to be an old-school RTS game. Unlike many modern RTS games, which are fast-paced and often are more about tactics, Knights Province is planned to emphasize on "strategy" component. Slower-paced gameplay, base-building, resources collection and processing, in-depth strategic choices, variety of resources and units, attention to details.

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Alpha 8 is here

News

Gameplay mechanics:

  • Rigged Cottages to spawn Blank units
  • Units get trained from Blanks now
  • Wool/Cloth/Recruits removed
  • Warriors take small time to train now
  • Units can be stacked in training queues now
  • Stockpiles
  • Story messages instantiated from dynamic script

Visual mechanics:

  • Rotate houses to face South or West (using spacebar)
  • Set default view from South-West
  • Revised viewport controls and added Q/E to change heading angle
  • Rotate minimap on camera heading change
  • Distinct Units/Houses sight radiuses though fog of war
  • Fog of war GPU optimizations

Map Editing:

  • Automation tools in MapEd (forest, mountains, stone)
  • Choice of terrain type when creating a new map
  • Terrain painting has area of effect now (ground, mountains, water)

Game content:

  • New skirmish 8 players map – “Wheel”
  • 2 new campaign maps – “Citizens” and “Army”
  • 2 new single-player maps by Petr – “Desert” and “Minicampaign”
  • Baker and Carpenter 3D models (not animated yet)
  • Placeholder Axefighter model from Militia model
  • Placeholder mounted units
  • New terrain objects (birch tree, log)
  • Minimap alerts (beacon, attacked, hungry troops)
  • House notifications with icons (no worker, no road, no fish, no ore, no trees)
  • Group orders icons

Other improvements:

  • Fixed forms snapping in GUI
  • Replay button glyphs
  • Large-scale texture variations on terrain
  • FadeIn FadeOut effects on hints
  • Fixed “unlimited” button in workshops
  • Improved Iron/Gold mines wire outlines when placing their plans
  • Slightly rotate houses on placement to break the monotony
  • Allowed to rename players through dynamic script
  • Story missions show description text from libx in menu
  • Fixed jittery warriors animations
  • Added tips to loading screen

As usual – this is still Alpha, there are likely a lot of bugs, flaws, incomplete features, broken mechanics and such. Please report them and also your thoughts on what should be different and why.

Working towards Alpha 7

Working towards Alpha 7

News

This is a test post where I describe what has been improved in the game this weekend

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Knights Province Alpha 8.2 (installer)

Knights Province Alpha 8.2 (installer)

Demo 1 comment

New version features a lot of bugfixes and minor improvements.

Knights Province Alpha 8 (installer)

Knights Province Alpha 8 (installer)

Demo

New version features a lot of changes and improvements

Knights Province Alpha 7 (7zip)

Knights Province Alpha 7 (7zip)

Demo 4 comments

New version features a lot of changes and improvements

Knights Province Alpha 7 (installer)

Knights Province Alpha 7 (installer)

Demo

New version features a lot of changes and improvements

Knights Province Alpha 6.3

Knights Province Alpha 6.3

Demo

New Alpha 6 features dynamic shadows and skirmish game mode.

Knights Province Alpha 5.2

Knights Province Alpha 5.2

Demo

Latest version of the Knights Province. Includes new features and bugfixes.

Comments
AndreiMolnar
AndreiMolnar

So far this looks pretty good, I'll be tracking this, hope it gets better as time goes on.

Reply Good karma Bad karma+3 votes
Moyak
Moyak

Hi there,
This game reminds me a lot of Knights and Merchants, I was wondering if you took inspiration from it?

On a different note. I like the look of the game so I will definitely track this.

Kind regards

Reply Good karma Bad karma+3 votes
Guest
Guest

Inspired by KaM, yes :-)

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A.Zwart
A.Zwart

When will Alpha version 7 be available?

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KromStern Creator
KromStern

Unfortunately I can not say. It will be released when I think it's ready. Hopefully in early September, but no promises.

Reply Good karma+2 votes
PetrenkaPie
PetrenkaPie

oh my god take all my money!

Reply Good karma Bad karma+4 votes
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Knights Province
Platforms
Windows
Developer
Krom Stern
Engine
Custom
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Medieval
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