An Action-Adventure game, that combines Hack’n’Slash with exploration and puzzle solving. The scenario is a post- apocalyptic sci-fi world, where zombies walk restless around and technology looks like something from an 80’ties sci-fi film. The visual expression is dark and sinister, with black shadows, ink lines and clean colors. The game features zombies like they should be, slow, dumb and flesh-eating, life-threatening in groups and incredible persistent when their eyes are locked on fresh meat.
The story about an alcoholic with an identity crisis
Jazon wakes up with a huge hangover in an abandon world. His memory is gone and in an attempt to survive he invents an alter ego, as a bad ass hero. He recurs ladies, fights bad guys, beat brains out of zombies with his bare fists and fights super villains. He reinforces his belief by finding clues all around him, but will his facade hold up when the memories from his past starts to pop up?
A unique universe
A universe in the future where design development stopped in the 80’ties which sets a special heavy and rough touch on the game. The graphics are dark with ink lines, blank shadows and familiar shapes, inspired by comic book artists like Mike Mignola. Bad camera control, unlucky one-liner jokes and splat is all part of the 80’ties which the game is bringing back. The style is very unique and stands out from other games.
You will often end up in a fight with your life on the line. With a gun you can quickly kill a zombie, but with the limited amount of bullets you could maybe have used them better in another situation. On the other hand there is a great risk of dying if you choice to fight a zombie with your fists. The choices you make are critical for your survival.
If you barely survive the zombies, your next challenge is a time pressed situation that requires you to think straight. It’s dangerous to be at the same spot for too long, even though the zombies are slow they will never quite hunting you, and they fight to get in through blocked doors, windows and ventilations shafts. With the things you find in the environment or zombies you can exploit it makes you capable to solve the riddles and progress into the next room.
Music like the old days
No doubt about it, when it comes to music old is better. The music creates a wholeness in the game, with a “grungy” 80’ties inspired impression, spiced with horror and surprises. It brings the universe, style and story together and tramps the player in this intense world.
We have an important announcement. We poured a lot of sweat, tears and blood into this game. When we share the game with somebody we feel both proud and nervous. Proud because it’s pretty damn awesome and nervous because you might not like the game. Either way it’s very rewarding when people play it, and the feedback we get each time somebody plays it is priceless.
We opened up for closed alpha sign up on our website. When you sign up to our newsletter you also automatically sign up for a chance to get a closed alpha key and you will get exclusive content such as: updates, event announcements and artwork. It’s our way to reach and communicate with you faster. How many keys we will hand out is determined at a later date.
We went to Comic Con in Copenhagen last weekend, and documented everything. Enjoy.
We also started live streaming. So far it’s been great, the feedback we get through the live streams are amazing. We use twitch and we would love if you stopped by and followed our channel.
In this update we look at Zoey one of our main characters, we redesigned her which also meant a new model, rig and textures. It was a BIG thing and took...
This update is all about the eye candy ! We have been working hard on the game, and we established a good workflow for our new art assets, and this update...
Lately are having a great momentum with our game. It got selected for the Made with Unity showcase at Unite Europe in Amsterdam, and last week we have...
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