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What will YOU do to ensure the survival of the human race? Jaws Of Extinction also known as "JoE" is a multiplayer horror survival game set on a large open world known as Eden-Nadir, a place known for its beauty and striving wildlife. You will be faced with decisions to make and choices you won't want to make as you battle against the military, the island's wildlife, terrifying infected re-animated humans and other players on the server and the forces of nature.

Post news Report RSS JoE Prototype - First Patch V 0.2 Notes

Todays latest patch notes are available, expected to hit later today

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patch0 2

PATCH NOTES 0.2
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FIXED: Crafting system not being able to craft bandages
FIXED: Active quests in inventory now displays correct amount
FIXED: Weather PP being disabled at beginplay
FIXED: Random objective marker spawning at 0,0,0
FIXED: Objective not noticing that the player had picked up the rifle before the objective is displayed
FIXED: Aiming bug after looting NPC's.
FIXED: Burning zombie no longer damages you when dead
FIXED: Mercs will not shoot at exterior of barracks wall when player is inside

ADDED: Button spam protection on NVGs
ADDED: Enable Birch trees for harvesting
ADDED: Small stones to foliage on sandbox mode
ADDED: Empty Tin Cans for crafting
ADDED: Natural Twine for crafting
ADDED: Tin Can Alarm Trap can now be crafted
ADDED: Farming Plot can now be crafted
ADDED: Focus to shoulder zoom
ADDED: Additional ammo to downed NPCs
ADDED: First Aid kits to downed NPCs
ADDED: Bandages to downed NPCs
ADDED: Respawn sleepingbags to downed NPCs
ADDED: Sticks as a secondary resource from trees

UPDATED: NVG Glowing AI, now uses MPC (Performance gain)
UPDATED: Reduced NVG Glow
UPDATED: Merc's now require a direct line of sight before attack
UPDATED: Mercs & Zombies now attack each other
UPDATED: Mercs health has been nerfed
UPDATED: Mercs will now find cover before attacking, on sight of Players or Zombies
UPDATED: Projectile damage has been increased to between 7 / 20 damage
UPDATED: Flashlight can now be toggled with "Input Flashlight / Headlights"
UPDATED: All loot containers now have min 3 second timer
UPDATED: All loot containers now have relevent icons in UI
UPDATED: All lootable AI now have loot timer
UPDATED: All lootable AI now have relevent icons in UI
UPDATED: Rain shader now looks more realistic
UPDATED: Doubled Vital display time
UPDATED: On Zombie headshot death, they no longer run towards you.
UPDATE: Increased Weapon damage.
UPDATED: Objective hints to trigger immediately.
UPDATED: lootable and craftable icons
UPDATED: Tweaks to Merc behaviour

REMOVED: Bag shelves from armoury in Guard quarters
REMOVED: Weather MF from world mesh master shader (Performance gain)

NOTES: Allowing projectiles through a UE4 landscape spline collision will require a custom spline, look at Version 0.3 / 0.4 to impliment

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