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Play as the CEO of the base, researching tech and building armies, then take control as one of your robotic soldiers to lead your army to victory.

Report article RSS Feed Pylon System

This is how the base expansion will work. You construct pylons that connect with resource extractors or other structures that need power.

Posted by Hesky1 on Dec 11th, 2012

You construct pylons and other structures by sending out Prospector drones which convert into which ever structure you need. When a pylon is built, it automatically connects with nearby pylons.

If a pylon gets destroyed then all the beams leading from it fail and the pylon will need to be rebuilt.
With the right technology you will also be able to use pylons to send units across the map and also turn them into defence towers.

Currently there are lack of shadows on the terrain due to a few lighting issues. 

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BanditPanda
BanditPanda Dec 11 2012, 4:48am says:

This is amazing, I have not been as hyped for a game since cortex command build 27, I hope you continue too create this epic game, Also did you get the idea for pylons from that game universe at war? its a pretty good idea :)

+3 votes     reply to comment
Hesky1
Hesky1 Dec 11 2012, 10:45am says:

Oh its defiantly going to be made! Love working on it.
I think the original idea was from a really old game I used to play called Armageddon where you had to take out the enemy's power grid before it fully charged its super weapon and blew you up.
But thinking about it now it is quite similar to Universe at war lol. Oh well be fun to see the pylons from the FPS perspective, especially since they will have a few tricks up their sleeves with some special research.

+2 votes     reply to comment
BanditPanda
BanditPanda Dec 11 2012, 7:20pm replied:

ooh,I'm intrigued :3

+1 vote     reply to comment
Cnaff
Cnaff Dec 11 2012, 5:23pm says:

Game is coming along really nicely, keep it up!

+1 vote     reply to comment
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Executive Assault
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Hesketh games
Engine
Unity
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