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Executive Assault is an indie real-time strategy/first-person shooter where you can not only build your base and create armies, but also take control of your units and fight as one of them.

Post news Report RSS New Armored A11 bot

With pretty much all the foundations laid I've now started on content beginning with new units.

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After finally finding a decent pathfinding system, getting the pylons working, updating a lot of the graphics (always plenty to do) and various other tweaks and fixes. I am now moving onto adding new units and completing the extensive tech tree.


Starting with adding a new shiny armored A11Bot, he is a bit more expensive but will last a lot longer then the basic A11 model.

I am hoping over the coming weeks and months to get a large percentage of the tech tree created starting with the more interesting tech such as the orbital laser, missile system and shields.

As for the hacking tree, I am currently holding off creating this as I am waiting for Unity to update the way it handles GUI and 2d elements. So I am hoping by the time I have made a lot of the units they will have released the Unity update.

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Eomdor
Eomdor - - 106 comments

Whooooa! Those glowings and shades are impressive. It looks like a real plastic figure. I'm hoping that this gets finished. Isthere any alpha planned for the future?

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Hesky1 Author
Hesky1 - - 39 comments

Yeah, I hope to get some testers on it at some point, but all in good time.

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Gexgekko
Gexgekko - - 69 comments

I love this game since I read about it... Now I love it more. More units = More random fun!

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