After finally finding a decent pathfinding system, getting the pylons working, updating a lot of the graphics (always plenty to do) and various other tweaks and fixes. I am now moving onto adding new units and completing the extensive tech tree.
Starting with adding a new shiny armored A11Bot, he is a bit more expensive but will last a lot longer then the basic A11 model.
I am hoping over the coming weeks and months to get a large percentage of the tech tree created starting with the more interesting tech such as the orbital laser, missile system and shields.
As for the hacking tree, I am currently holding off creating this as I am waiting for Unity to update the way it handles GUI and 2d elements. So I am hoping by the time I have made a lot of the units they will have released the Unity update.
Whooooa! Those glowings and shades are impressive. It looks like a real plastic figure. I'm hoping that this gets finished. Isthere any alpha planned for the future?
Yeah, I hope to get some testers on it at some point, but all in good time.
I love this game since I read about it... Now I love it more. More units = More random fun!