Update: OUT NOW at Octopus8studios.itch.io
Imperium is a 2D Lo-fi, Sci-fi Puzzle Adventure game set in a dystopian future where you take on the role of BS-23, a former scientist of the condemned scientific organisation known as The Betterment. Imprisoned due to their involvement with the original Betterment, BS-23 is sent out onto dangerous missions alone and unarmed with the objective to obtain vital data at the behest of the Galactic Council Of Species. Aiding them in their fight back against a newer Betterment regime that threatens to put the entire galaxy in jeopardy, in return for a reduced prison sentence.
However, BS-23 is not entirely alone. Each planet is also home to cybernetic hybrid versions of their home species, taken over by the new Betterment regime, of which BS-23 needs to find their way through, reach the end of each city and obtain the crucial data to save the galaxy.
Features:
- Narrative Driven Gameplay Through Dialogue And Collectables
- Control Betterment Units To Help Solve Puzzles
- 3 Unique Units All With Different Use Cases
- Push/Pull/Activate & Deactivate Units to give you more control
- Explore 3 Distinctive Worlds
The Underwater Industrial Kalmasa
The Peaceful Skyscape of Niveous
The Broken Academics of Mo'or
Our Team
We are a team of avid Game Design Students who aim to make narrative driven games paired with eye-catching visuals that will stick with you even after the credits have rolled.
Imperium is our first collective venture into the realm of Game Design and Development, having been tasked with making a gaming experience from start to finish in just 60 days.
Producer/ Narrative Lead/ Marketing - Kerri Squires
Lead Designer/ Puzzle Designer - Chloe McCarthy
Lead Programmer/ VFX - Seamus Moore
Lead Artist/ Concept & UI Artist/ Marketing - Niki C. Swinfen-Wilkes
Lead Animator/ Marketing - Durrah Razfan
With special thanks to:
Composer - Alvise Carraro
Produced by
Follow our socials
Instagram: Instagram.com
Twitter: Twitter.com