Set in the near distant future, Project Icarus is a multiplayer FPS that has a mixed style of different games to give you the ultimate thrill in shooters.
New name, same game, different development approach.
icarian conflict newsletter #1
We take a look at the last things Lethal Lens were working on before Project Icarus was cancelled.
the final stages of project icarus
Some updates and name changes, it may make you weep... who knows.
the state of project icarus
So many things to discuss, new logo, new video, new merch. Where do we begin?
project icarus update #4
We've settled on an Engine, THIS TIME WE'RE SERIOUS! Unreal Engine 4 is amazing, and we aren't moving from it. Promises.
project icarus update #3
The game is still very much in development. There were a lot of changes and restructuring that had to be done. Here's an update on what's being worked...
long awaited updates!
We talk about the switch from Unity to CryEngine and give a sneak peek to a new map for Project Icarus.
cryengine 3
We talk about the future of Project Icarus, and some positions for anyone looking for something to do on the side.
updates!
So, we were at S2, it was nice and worm and cozy, but then, the grass got greener at the place we just left. So we went back, and we were sorry for leaving...
game changers part 2
Project Icarus is changing engines to something more suitable and less of a headache to deal with.
game changers
Some long deserved updates for Project Icarus. Including development and game specific updates.
project icarus update #2
We talk about story arcs and how music ties into all of it.
project icarus update #1
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