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Hunter's Tale is (will be) an old fashioned action RPG in pixelart settled in a world filled with strange looking creatures. Our challenge was to have a sidescrolling game that would have focused on tactical fights and exploration: using depth allowed us (and the player) to move freely around the environment, and areas are designed to contain also hidden areas and paths. We started the preproduction last March, and the actual game development from May. We want to see if the demo and trailer will be appreciated in order to decide how to move forward (go crowdfunding maybe, we don't know yet). As we wanted to develop a full demo, we decided to focus only on one environment, the trailer and the demo (and all the material released so far) will contain scenes and monsters from the swamp only. If we'll move on with the full game there will be more zones of course.

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updates

updates

News

epocu campaign has ended! thanks everyone who supported us

useful links

useful links

News

you want to be more informed on the game? might want to check these out

Epocu

Epocu

News

Hunter's Tale needs your social media support!

Presskit

Presskit

News

We made a little presskit available for download

Artbook

Artbook

News

40 pages free artbook available on issuu to be watched

Hunter's Tale First Trailer is here!

Hunter's Tale First Trailer is here!

News

You can now take a look at our project and if you want, support us on epocu.