Don't build bases - build entire battlefields using ready-made, highly detailed battle tiles in this up and coming tactical RTS. Command robotic tribes that steal the experience and body parts of their enemies to assimilate new technology and tactics in this fast-paced, tactical RTS! A.I. is at the core of the game, along with the player-centric map building mechanic.

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Gnostic
Gnostic

I am intrigued by this concept. + Follow

Reply Good karma Bad karma+2 votes
GlassBeaver Creator
GlassBeaver

Appreciate your interest! Expect more to come soon as we're finishing up our real-time dynamic cover mechanics.

Reply Good karma+1 vote
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HORU
Platforms
Windows, Mac, Linux
Developer & Publisher
Glass Beaver Studios
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Homepage
Horugame.com
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Latest tweets from @horugame

Part 2 is priceless. It explains the rendering pipeline and best-practices of render optimization like no other. Ha… T.co

Feb 14 2018

RT @DanFessler: Stumbled on this awesome animation principles cheat sheet T.co

Feb 3 2018

RT @ShaderBits: Here's how impostors look from a skydiver's view up until the final pop at the end to 3d geometry. @FortniteGameT.co

Jan 29 2018

RT @ShaderBits: 3D JumpFlooding for mesh distance fields, marching the gradient and distance and extracting a skeleton shape… T.co

Jan 28 2018

My enemy's enemy is my... decoy! Get the KickStarter alert at Horugame.com for up and coming tactical RT… T.co

Jan 27 2018

Happy #EpicFriday everyone from #horu! Screenshot made entirely in #UE4 using the sequencer. Also trying out TrueSk… T.co

Jan 26 2018

RT @UnrealEngine: With so many amazing #UE4 projects being created, 2018 is off to a fantastic start! Happy #EpicFriday, everyone! T.co

Jan 26 2018

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