Heroes of Eterna is a Class based, Zelda inspired, co-operative arcade game for up to 5 players (4 controllers and a keyboard). The objective is to clear waves of increasingly powerful monsters across numerous regions and dozens of maps while progressing through over 30 distinct playable classes, each with their own skills and abilities.

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Alrighty folks! If you've been following my blog, or Twitter feed (and let's be honest, you haven't XD) then you might have noticed some rumblings about porting Heroes of Eterna to Playstation Vita via the MonoGame port for PSM. Well, let's make it official!


There we are, running for reals on a Vita! There's still quite a ways to go before the game is fully finished, But I felt that this was a pretty exciting development and thought I'd share it. There's also been a fair amount of progress on the core game itself in the last several weeks including several new monsters and skills as well as a plethora of bug fixes and performance enhancements.
For now, I'll leave you with some screenshots I snapped while doing some testing.

VITA!VITA!VITA!VITA!

Try the Windows Demo!

Early Demo 1

New Demo Available!

New Demo Available!

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Today I've released an updated demo, complete with installer! Check it out on the Downloads tab.

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Heroes of Eterna - Tactics Prototype

Heroes of Eterna - Tactics Prototype

Demo

Initially built in 30 days for the RPG Maker contest. This spinoff TRPG project uses the Heroes of Eterna Core engine and assets. It's been tightened...

Early Demo 1

Early Demo 1

Demo

Here is an early demo release. It features 5 classes and 2 regions. Setup includes required XNA 4.0 Runtimes.

Comments
TheFadedDarkness
TheFadedDarkness

Tagged with vita does that mean your porting it to PSM?

Reply Good karma Bad karma+2 votes
Jutaris Creator
Jutaris

It does indeed. My early attempts weren't very promising, but after a little tweaking, it runs almost ok. Will certainly take some work, but PSM is now a targeted platform.

Reply Good karma+2 votes
Jutaris Creator
Jutaris

Well, looks like that plan is out. Missed the window for PSM.

Reply Good karma+1 vote
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Heroes of Eterna: A Casual Quest
Platforms
Windows, Mac, Linux
Creator
Jutaris
Engine
Custom
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Arcade
Theme
Fantasy
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Single & Co-op
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Latest tweets from @brightmothgames

Heroes of Eterna - Ava B. - Moved some shared logic down from Player to HeroBase. Slowed down Hunter type summons' move speed.

13hours ago

Heroes of Eterna - Ava B. - Several tweaks to summon logic. Fixed game loading crash.

Aug 22 2017

Heroes of Eterna - Ava B. - Add basic support for hunter typed summons.

Aug 20 2017

Heroes of Eterna - Ava B. - Reorganzed fonts into UI Font Manager Added support for differing button fonts (XInput, PS, Keyboard) Created...

Aug 19 2017

Heroes of Eterna - Ava B. - Add new Bitmap fonts with Key sprites for main buttons.

Aug 18 2017

Heroes of Eterna - Ava B. - Fix file asset file enumeration for MacOSX. Ripped out a bunch of obsolete preprocessor blocks.

Aug 17 2017

Heroes of Eterna - Ava B. - Port to MonoGame. Now fully supports Win Mac and Linux (untested).

Aug 16 2017

Heroes of Eterna - Ava B. - Summon updates and fixes.

Aug 14 2017

Heroes of Eterna - Ava B. - Fixed Snaking spawn bug.

Aug 12 2017

Heroes of Eterna - Ava B. - Vastly improved map generation code. Spawn system improvements. Added some new and changed some old SFX.

Aug 12 2017

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