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Hello World is an arcade platformer with infinite space to explore. As the cosmonaut your job is to land on a planets, explore an internal maze inside, flip a switch at the center, and escape back to his ship before the planet turns into a star. All of this happens in a procedurally generated universe the player can non-linearly explore. Each planet lit expands the player's explorable space, pushing them further into deeper reaches of the galaxy.

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0 comments by biscuitdough on Jun 25th, 2012

It was a tough competition, but our small group of 11 managed to pull through With victory! We're officially the best student game of 2012 for the University of California, Santa Cruz!


Before this point we were a little unsure on how, when and in what state we'd be releasing Hello World, but with this encouragement we've put it in stone. Hello World will release on October 7th of this year. Why October 7th? Why not! (also IGF submissions end October 31st, that may have played into it a little).

These next few months of development will give us the time to finish our Mac and Linux ports, add a good chunk more content, fix the hundreds of new bugs that content creates, and do some more optimization so it'll run on grandma's PC.

In other news we have a demo available right here, right now on IndieDB/ModDb, as well as on our site. It had a soft release last week, through which we found and corrected quite a few problems before making the formal announcement. The installer on our site will remain most up to date, submitting a patch to indieDB takes a few days.

As a little warning, we may go a little dark these next few months, we're all programmers and we don't have a publicist, but be assured, awesome things are a-brewing!

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Hello World Demo V4

Hello World Demo V4

Jun 25, 2012 Demo 0 comments

just a few bug fixes since the last demo, re-enabled pausing which somehow broke in previous versions.

Hello World Beta Demo v2

Hello World Beta Demo v2

Jun 13, 2012 Demo 0 comments

The most recent demo/beta for hello world. Limits you to 2 artifacts, 3 story bits, disables saving your game, and ends your session after 8 planets completed...

Post comment Comments
richard_vdijk
richard_vdijk Jun 30 2012, 5:34pm says:

Very cool :o

+1 vote     reply to comment
TeamKrinoid
TeamKrinoid Jun 20 2012, 10:31pm says:

I think I've seen this game somewhere before...

+1 vote     reply to comment
Insolent.
Insolent. Jun 15 2012, 11:44am says:

This looks cool! Tracking.

+1 vote     reply to comment
Germanunkol
Germanunkol Jun 13 2012, 2:51pm says:

This looks really good! Great work :D
I love the effect that spawns plants wherever he goes... very neat.
The flashlight needs work, though :P

+1 vote     reply to comment
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Hello World
Platforms
Windows, Mac, Linux
Developer
Pretentious Games
Engine
Custom Built
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Official Page
Helloworldgame.com
Release Date
Released Oct 7, 2012
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Style
Genre
Platformer
Theme
Sci-Fi
Players
Single Player
Project
Indie
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Statistics
Rank
4,876 of 9,385
Last Update
11 months ago
Watchers
17 members
Files
2