Hamster Chase is the story of a family of happy hamsters trying to make their way home while on the run from evil Sour Puss. Help Sasha, Goldie, Snowflake and Ting-Ting follow the trail of seeds by guiding them around obstacles in 100 challenging levels! Avoid the holes, dodge the flying balls, run from the spinning tops, veer away from the vacuums, and even do battle with Sour Puss himself using spring-loaded boxing gloves :) You can even replay levels to earn trophies for best times, and share the fun with your friends on Twitter and Facebook! The fun doesn't end there: also included is an exciting virtual hamster cage. Watch hamsters fly off...er, run on their wheel, play hide and seek, and tap on the cage to make them jump! Did we mention they also tell jokes? Get your copy of Hamster Chase today, and help them get home!
Hamster Chase 1.1 is almost in beta, and the feature list has been finalized:
Check out the Hamster Chase 1.1 Editor in action simulated on a PC!
This shows the editor, and even a few moments of the online level selection portal at the end!
Interested in being a beta tester when it's ready? Follow me on Facebook and Twitter for beta testing announcements!
Latest tweets from @gamieon
Decided to take a break from conventional development; will see if I can make a networked multiplayer side scroller in a total of 48 hours.
May 12 2013, 11:49am
#hyperspacepinball update now out on Desura with physics bugs fixed!
May 10 2013, 10:41pm
New #hyperspacepinball builds with physics bug fixes for all platforms submitted to Desura for review.
May 9 2013, 8:12am
May 8 2013, 8:49am
#hyperspacepinball update with physics fixes coming very soon; will restore Linux release on Desura at the same time.
May 8 2013, 6:46am
Posted a #hyperspacepinball update for existing Desura Linux users; it doesn't fix the physics bugs but now they happen less frequently.
May 2 2013, 7:04pm
Apr 30 2013, 7:40am
I'm taking down #hyperspacepinball for Linux until the ball-gets-stuck-in-flipper issue gets fixed. ETA is ASAP.
Apr 29 2013, 6:50am
I duplicated the #hyperspacepinball ball-stick flipper issue, now I just have to figure out the solution...
Apr 28 2013, 7:49pm