• Register

Grimoire is a PC multiplayer shooter where wizards battle in a dark medieval fantasy world for prestige and power using unique and powerful spells. Though inspired by many popular FPS games, Grimoire also features MOBA style spells including everything from devastating “ultimate” attacks to specialized class-based passive skills to customizable classes. We aim to combine the best of FPS with the unique classes and abilities found in MOBA games into fun and engaging wizard combat that rewards precise aim as well as strategic skills and teamwork. Although Grimoire has a total of seven planned game modes we have decided to focus primarily on our three favorites for the games initial release: Conquest, Co-Op Survival, and Arena.

Post news Report RSS Grimoire: Manastorm Devblog #23

Updates to Ice spell effects!

Posted by on

Why hello there my fellow holders of pointy hats! The team is currently away, being enthralled by a puppet show, leaving me with another chance to steal the update to myself! As you know I, the resident picture person, don't often let these chances pass me by!

Up next for a effect redesign after Fire is Ice. Ice is rather straight forward in nature and wants to keep close to his target. Because of this I wanted to have his spells linger slightly longer than most of the other classes. The area he is in should give off a strong sense of danger which should would mesh well with the with the lingering visuals. Lets see that concept sheet:

User Posted Image

Like usual these effects may change if they need to, but this was my target for the new visual design. Although motion is important in a lot of these effects I found ice demanded much more attention to the nuance of its motion then the other classes have so far. In particular this was true of the new Ice 3 design, which is also now cast instantly on the ground rather than the previous effect which had you shooting a projectile to spawn the ice field.

User Posted Image

The Ice 2 projectiles have also been altered to match, and the charged shard, where the projectiles are merged,should look more the part (left UN-charged, right charged)

User Posted Image

Ice 4 will now spawn little bits of frost on the ground around you while its active.

User Posted Image

And of course impacts have been updated as well, with your ice bolts causing shards of ice to freeze out from the point of contact.

User Posted Image

These updates should be hitting the game soon, but there is some some more work to be done before that happens. Once ice is all wrapped up you can expect to see some updates to the spell for the Natures class.

I hear cheering in the other room, the puppet show must be ending, I had better scamper on back to the art cave!

- Justin

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: