GravityBomb is a strategy/puzzle game that pits you against opponents with the objective to destroy any hostile vessels that get in your way. To accomplish that goal, you have to aim your gravity bombs with just the right angle and power to snake your way through a gauntlet of interstellar objects. It is currently being developed by Protodragon Software for release on the PC via digital distribution. GravityBomb is being developed with the XNA Framework and may see future releases on the 360 or mobile platforms.
Dragonsdoom talks about how he built the AI for GravityBomb. Originally, the AI was dumber than a boat made of pudding. Its pretty lethal now. How did...
ai: the opponents of gravitybomb
Meet the team! Dragonsdoom explains who works on GravityBomb and how they distribute the developer hats.
the team behind gravitybomb
I never expected that my game was going to warrant a page on the Indie DB, much less a release! In this post I will introduce GravityBomb and run down...
intro update (also wormholes!)
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