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Ghost Song is a 2D "metroidvania" style game that not only gives players that feeling of isolation and minimalism Super Metroid fans long for, but also delivers an emotionally powerful story. This story is told not through pages of exposition or long cut scenes, but through being in the game, being in the moment, and observing events as they unfold. It's a highly ambient, atmospheric approach to story that falls somewhere between Super Metroid and Dark Souls in its tenor.

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new twitter handle is @mattwhitedev

Aug 8 2017

RT @LiliCarlyle: pew pew pew

Jul 30 2017

Just some stuff because I felt like making a gif

Jul 24 2017

Spent hourssss reprogramming/redesigning the object interactions - much happier now #gamedev #indiedevT.co

Jul 21 2017

This youtube link shows the start of the game. Would you first go left or right? Youtube.com #gamedev #indiedev #MadeInStencyl

Jul 19 2017

Every single part of the environment is fully destructible I.imgur.com *Except the many many parts that aren't #gamedev

Jul 18 2017

I saw this creature in a dream -- Woke up and drew it.

Jul 2 2017

Destructible blocks test. #gamedev #screenshotsaturday #madeinstencyl T.co

Jun 24 2017

What do you guys think of Samus Returns? I was very turned off by the trailer initially, but the gameplay might turn out to be solid.

Jun 13 2017

implemented starshield #gamedev #indiedev #MadeInStencyl T.co

Jun 13 2017