Information about the galaxy generator in the game with some randomly created galaxy examples.
Posted by StuartMorgan on Jun 6th, 2012
Generator Settings
When you start a new sandbox game you first need to generate a new galaxy. Some of the settings that you can change when doing this include:
- Galaxy shape (spiral, elliptical, ring and starburst)
- Number of star systems
- Number of planets
- Number of galaxy arms (used for starburst galaxies)
- Random seed
- Frequency of dead end systems (systems that have just a single stargate travel link)
- Frequency of planet types (temperate, desert, ice, ocean, volcanic and gas)
- Scarcity of asteroids and resources
- Computer faction starting positions and relations
- Starting planet, ships and resources
- Background colour style
I havnt yet decided on the upper limit for the maximum number of star systems and planets. Theres no real performance issues with having 500-1000 systems but even set at 250 it will result in a very long game especially if your trying to conquer everything.
Spiral Galaxy Examples
(100 systems, many dead ends)
(250 systems, average dead ends)
(500 systems, many dead ends)
Elliptical Galaxy Examples
(50 systems, few dead ends)
(100 systems, average dead ends)
(250 systems, few dead ends)
Ring Galaxy Examples
(50 systems, few dead ends)
(100 systems, many dead ends)
(250 systems, few dead ends)
Starburst Galaxy Examples
(50 systems, 5 arms, many dead ends)
(100 systems, 7 arms, few dead ends)
(250 systems, 10 arms, many dead ends)
Can I have this game now? Please Mr Universe.
So 1000 systems and I'd end up with long hair, long finger nails and very old by the time I'm finished. Excellent.
1000 system? not enought. think higher. think about .. 9001 systems. NOW that would be good :3
I'll let my children's children finish it then.
And now, after 3 centuries of galactic warfare, passed down from generation to generation, we shall finally conquer the last system, and achieve victory!
Are you still in pre-alpha? I really want to play this game.
Yes