Setting up the game is easy! Just double-click on the ZIP file to view its contents, then drag the files anywhere on your computer. Launch "FP.exe" to...
Freedom Planet is a combat-based platform adventure that pits a spunky dragon girl and her friends against an alien attack force. There's trouble around every turn, from insects to giant robots to sheer explosive destruction, but you'll have a variety of special fighting abilities to blast your way through each stage
As Lilac, you can use Dragon powers to whip enemies with your hair, spin like a cyclone, or fly through the air at high speed like a comet.
As Carol, you can bust through foes with a flurry of punches and kicks or summon motorcycles that let you ride up walls and ceilings.
Here's some of the things you can do in the full version of the game:
It's been a pretty cramped month! Between the working on the game itself, planning for Florida Supercon, poking people at PAX and consuming untold legions of sandwiches, we're definitely in overtime now. Time for us to share some of the stuff we've been up to!
We are pleased to announce that Freedom Planet will be featured as the cover story of Indie Game Magazine in May! Look for us in next month's issue as we talk to the IGM staff about the game's progress over the past couple years, as well as a bit more information about our budding team at GalaxyTrail and what possessed us to bring back that '90s style charm. ;)
We'll also be hosting a booth at this year's Florida Supercon in Miami! If you're in the area during the first week of July, come check us out as we show off Freedom Planet to the masses! Some of our voice actors will be in attendance as well, including Dawn (Lilac), Jason (Serpentine), Victoria (Syntax), and Kaggy (Mayor Zao). We think it'd be super cool if we bumped into some of our fans there!
Aside from the final stage, the game is functionally complete at this point. We'll be working on the following up until release:
That's all for now. Ten four!
Latest tweets from @galaxytrail
@hard_band Exactly. Gratuitous bottomless pits discourage casual exploration.
59mins 38secs ago
I like it when platform games are conservative with their bottomless pits. (i.e. only using them where it makes sense, like in sky levels.)
1hour 4mins ago
@StormXtremeHarv I'm just talking general game design stuff. Totally unrelated to FP.
1hour 14mins ago
@JCTXS I'm just thinking outloud, really.
1hour 21mins ago
BioWare games feel like they handle both types pretty decently, especially in Mass Effect. All-around hardcore there.
1hour 23mins ago
There were games where I couldn't bring myself to make an "evil" choice when moral choices were present. Those were hardcore moments, imo.
1hour 24mins ago
I've been following his work for a long time and trust me, it's gonna be awesome. He just needs funding to pay his artist.
Aug 19 2014, 5:23pm
Aug 19 2014, 5:22pm
@grumpygamer Heroine's Quest: The Herald of Ragnarok. Some good oldschool Quest For Glory-type gameplay.
Aug 19 2014, 11:39am
"If I had asked people what they wanted, they would have said 'faster horses'." - Henry Ford
Aug 18 2014, 9:56pm