Setting up the game is easy! Just double-click on the ZIP file to view its contents, then drag the files anywhere on your computer. Launch "FP.exe" to...
Freedom Planet is a combat-based platform adventure that pits a spunky dragon girl and her friends against an alien attack force. There's trouble around every turn, from insects to giant robots to sheer explosive destruction, but you'll have a variety of special fighting abilities to blast your way through each stage
As Lilac, you can use Dragon powers to whip enemies with your hair, spin like a cyclone, or fly through the air at high speed like a comet.
As Carol, you can bust through foes with a flurry of punches and kicks or summon motorcycles that let you ride up walls and ceilings.
Here's some of the things you can do in the full version of the game:
It's been a pretty cramped month! Between the working on the game itself, planning for Florida Supercon, poking people at PAX and consuming untold legions of sandwiches, we're definitely in overtime now. Time for us to share some of the stuff we've been up to!
We are pleased to announce that Freedom Planet will be featured as the cover story of Indie Game Magazine in May! Look for us in next month's issue as we talk to the IGM staff about the game's progress over the past couple years, as well as a bit more information about our budding team at GalaxyTrail and what possessed us to bring back that '90s style charm. ;)
We'll also be hosting a booth at this year's Florida Supercon in Miami! If you're in the area during the first week of July, come check us out as we show off Freedom Planet to the masses! Some of our voice actors will be in attendance as well, including Dawn (Lilac), Jason (Serpentine), Victoria (Syntax), and Kaggy (Mayor Zao). We think it'd be super cool if we bumped into some of our fans there!
Aside from the final stage, the game is functionally complete at this point. We'll be working on the following up until release:
That's all for now. Ten four!
Latest tweets from @galaxytrail
@konjak When I test for length, I usually just double my total playtime to get an estimate for the average player.
19hours 6mins ago
It was pretty cool actually. You had to be ready to jump away if your boomerangs didn't hit anyone and came back towards you and your team.
19hours 33mins ago
Just remembered a dream I had last night where I was playing dodgeball in a crowded gym, except with boomerangs. Dodgeboomerang. Yep.
19hours 35mins ago
22hours 8mins ago
Welp. Guess we know what this guy's having for dinner. T.co
Apr 16 2014, 8:24pm
Apr 16 2014, 2:29pm
I'm laughing maniacally at how Heart Forth Alicia is on track to being funded in less than a day. Long live retro platformers!
Apr 16 2014, 2:24pm
The gaming industry needs to be as inclusive as possible; Otherwise we miss out on a ton of great ideas from people too scared to try them.
Apr 16 2014, 1:39pm