Its funny how you can get inspired by one little sentence. In my case it has been the words “Fifa is boring! Why can’t I beat up people?”. That's what some friends of mine were saying when we discussed what kind of games we would like to play. The idea for something that we called “Drunken Soccer” or “Ragdoll Soccer” has been around for several years now and we were still talking about the idea and since nobody else managed to make a game like that, we decided to do this on our own and the idea of Super Footbrawl was born.visit footbrawl.pixelpizza.de for more information

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Hello Friends!

What started as a simple stresstest is now available on itch.io - Iam talking about Footbrawl Playground which is now available here: Footbrawl.itch.io

Footbrawl Playground is a Physics Playground - The Plan is to to gather some money for the game Footbrawl - A Physic based Football Brawler.

As a backer of many failed Kickstarter games i know that feeling pretty well of spending money without getting anything back. I have plenty of shirts at home from Campings where they should rather invest the money for the game instead of shirts, statues or stickers and I don't wanna do the same mistake. So I came up for the Idea of "Footbrawl Playground". Its actually just a Physics Playground where you can goof around with a Friend, spawn NPCS, Place Traps and some more stuff.

I hope you enjoy the game and also its new trailer:

Footbrawl Playground - Steam Greenlight

Footbrawl Playground - Steam Greenlight

News

I am currently trying to get Footbrawl Playground Greenlit and would be thankfull for every vote :)

Totally Accurate Prison Riot Simulator

Totally Accurate Prison Riot Simulator

News 6 comments

I did this minigame while working on new arenas for Footbrawl. The objective is to get all prisoners back into their cell...

Footbrawl Playground

Footbrawl Playground

News 8 comments

Footbrawl Playground is a Physics Playground and soon available on itch.io - The Plan is to to gather some money for the game Footbrawl.

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Footbrawl
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Jun 23 2017

trying to make the steering a bit more realistic by rotating the body a bit more & faster then the ball #gamedevT.co

Jun 22 2017

Thinking about a good walk-> board transition when you get on/off the board. I think doing it like in "real life" would be too annoying?

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