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This is FlyGuy, a simple little game where you play as a fly who must dodge falling shapes while trying to fly as fast as his little fly wings can take him. We've already released the Kongregate version, and are in the process of making a complete iOS/Android overhaul with several additional modes in addition to the "simple" Kongregate version (if there is enough interest)
0 comments by sirkidd2003 on Dec 26th, 2011
Hey! Hope you all had a wonderful whatever you celebrated. Here's just a quick update for all of you (and my first post here for those of you who are reading this on IndieDB). We're still hammering away on Physix and Collapsus, but managed to get the Lite version of FlyGuy on Kongregate. It was supposed to take about a week or two from start to publish, but one of our programmers and one of our artists moved which put a kink in the schedule, but they got finished soon enough to have a pre-Christmas release.
As you may know, Unity is updating to export into flash and with it, so is the web version of FlyGuy. If we get enough people playing and rating, we're going to finish up our iOS/Android, “Full” version in CoronaSDK, which will be free to play and will contain a multitude of new modes, challenges and OpenFeint support. Just think of the Kongregate version as a prototype to test the waters. We should have new media posted (both on DB and our site) soon for not only this, but Physix and Collapsus as well. Just remember, if no one shows their interest, the big mobile release may never happen.
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