Fantasy Tales Online is an upcoming cross-platform MMORPG that will offer unique graphics with a retro style. To be successful, players must form parties, collect gear, and fight through randomly generated / hand crafted dungeons. Currently in development and planned in the near future, the ability to craft weapons, items to shape your characters as well as have a place to call your home, and an ever changing landscape ravaged by weather Join us where we listen to the voice of the players, as we evolve our game into something that you look forward to playing each day. - Multi-Platform | Party up with your friends no matter what computer system they are running on! - Randomly Generated Dungeons | Quest through unique dungeons that pose different challenges, and loot each time you enter. - Point Based Skill System | Choose how you want your character to advance through your leveling experience. - Active Development Team | Have your voice be heard, with by a committed development
We are releasing our editor to the public and are looking for developers to create content and give feedback on the tools released so we can continue...
editor release
We are so happy to announce that we have finalized our Steam Early Access date for our game!
steam early access announced (5/15/16)
We have a content patch going live tonight with our first crafting job available, player shops, multiple quests, and our initial testing of Steam integration...
february content patch
We got greenlit back in June and ever since have been working hard on preparing our game for release while releasing content updates for our existing...
officially greenlit and updates
We just submitted our game to Kickstarter and Steam Greenlight.
greenlight and kickstarter
We have been working on the questing update primarily the new region but also some new features were added in to support this.
quest update - part 1
We are 2 weeks in (15 days out of 92) for our full time focus on development and release. We have made a great amount of progress with the development...
dungeon update
February was a little bit slower month for us as we all took a step back as we knew March was coming. Starting 3/1 and for the next 92 days we have taken...
february update
Lots of progress with items, how they work in our MMORPG and a listen to some new tracks made for the game.
january update progress
First post from our development team with a look into where we are at, and what our focus is
november state of development
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