Factsheet
Developer:
Neurosaur
Based in Russian Federation
Release date:
March 1 2024
Website:
store.steampowered.com/app/620410/Exit_A_Biodelic_Adventure
Available From:
$9.99 - Steam
Description
'Exit: A Biodelic Adventure' is a classic point'n'click game set in the world of living technologies, a world in which computers can be fed and cured, where DNA-passwords open gene-locks, and insect hormones revitalize memory. A world with biofactories that give birth to household utensils, where genetically-modified molds can generate virtual realities, and — worst of all — where an epidemic is ravaging the human race, infecting people's neuronet implants and enslaving them to the mysterious Worm. Who are you: a fighter of the infection, or a hunter of new prey?
History
I've been a big fan of sci-fi since childhood. The books of Ray Bradbury, Robert Sheckley, Strugatsky brothers were my favourite. Then I discovered Stanislav Lem, cyberpunk, and the movies of David Cronenberg, and now I like biopunk very much! It's a science-fiction subgenre about biotechnologies in the future. I've tried to find some biopunk games to play, but I've found very little - there were only the classics, like Dark Seed and Vangers. So several years ago I decided to make my own biopunk game - a classic point'n'click adventure.
It's been a long journey; through a succesful Greenlight campaign, changing game engine from a homemade one to Unity, (with the Adventure Creator add-on), and a complete redrawing of all the graphics and characters from scratch (credit to Alexandr Iwaac for backgrounds and models, Andrey Kovalev and Anton Kapralov for concepts, illustrations and UI).
Features
- Story-driven biopunk point-and-click adventure
- Elbow-deep in bioflash drives, living joysticks, brain caviar, insect ampules, and smelling snails
- Puzzles based on the use of many natural and implanted organs (nose, mouth, bioport, reference mollusc, caterpillar-injecta and more!)
- Characters of a wide and strange variety: shoggoth, crocoquacker, naturmorph, octopad, tortoysa and all other uroboroses
- Several playable helpers, including Military Fish and Autonomous Ear
- Virtual Assistant "Jolly Jelly" with a dubious sense of humor ("If you've got hairy hands, you don't need a towel!")
- Three obvious virtues of the protagonist's companion: determination, resourcefulness, and confidence!
- You can't die, but you can drink zhirble (remember, only drink a zhirble if you see a chorble!)
- There's an Exit!
Videos
Exit: A Biodelic Adventure (new trailer) YouTube
Images
Logo & Icon
About Neurosaur
Boilerplate
I've been a big fan of sci-fi since childhood. The books of Ray Bradbury, Robert Sheckley, Strugatsky brothers were my favourite. Then I discovered Stanislav Lem, cyberpunk, and the movies of David Cronenberg, and now I like biopunk very much! It's a science-fiction subgenre about biotechnologies in the future. I've tried to find some biopunk games to play, but I've found very little - there were only the classics, like Dark Seed and Vangers. So several years ago I decided to make my own biopunk game - a classic point'n'click adventure.
More information
More information on Neurosaur, our logo & relevant media are available here.
Exit: A Biodelic Adventure Credits
Neurosaur
Founder
Contact
Support
neurosauropod@gmail.com
Homepage
store.steampowered.com/app/620410/Exit_A_Biodelic_Adventure
Indie DB
indiedb.com/games/exit-a-biodelic-adventure
Twitter
twitter.com/neurosauropod
Facebook
facebook.com/biodelic
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks