An endless 2.5D platformer in the vein of Doodle Jump. Build using Unity3D and Playmaker.
Here you go, the Endlessjumper 0.01 Alpha. More or less the public prototype. The game has not been optimized at all, its set to max settings, and there's no way of changing it I'm afraid. Ironically, the game is not endless at the moment, and the games logo in game reflects this.