Eight Days in Convoke - Pre-release, v0.9_01
Sep 11, 2011 Demo 0 commentsFixed an '.exe' compile error, it's buggy, but now it should at least load. Known Errors: - Exit button in menu does not work - Unlocks section is still...
Eight Days in Convoke is an upcoming gravity driven action game reminiscent of the 1979 game Lunar Lander. Production started just under a month ago and the game has come a long way. Since its initial alpha build many features have been added including a menu system, music and real time bloom. To find a list of updates and planned releases, please stay tuned. The game is set for a commercial release on January 1st 2012.
1 comment by LordPheasant on Mar 4th, 2013
SAT-32 HAS RECIEVED TRANSMISSIONS OF UNDENIABLE SIMILARITY TO THAT OF CONVOKE
APATHY INBOUND, ESTIMATED TIME OF CONTACT: 10/03/2013
CONTACT: PROJECTTWOFOLD@GMAIL.COM OR VISIT (HERE) FOR MORE INFORMATION
NEWS COMING SOON.
Fixed an '.exe' compile error, it's buggy, but now it should at least load. Known Errors: - Exit button in menu does not work - Unlocks section is still...
The main peice of music that predominately plays during gameplay sequences. This is music was written by Abel H. (soundcloud.com/abelsmusic)
Highest Rated (2 agree) 7/10
Fun little game, definitely worth the $0.99 if you can pick it up on sale. I have a few complaints that keep it from getting a higher score. First, the humans are really hard to see. I understand you're going for atmosphere, but when it takes away from the game itself, it's too far. Even just making them a gray shade would make them stand out more, but not take away from the overall style. Also, a little thing, if you use the keyboard to play the game, you should be able to use the keyboard to navigate…
Mar 18 2012, 7:56am by gilgatex
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Watching gameplay footage from Outlast and there's a power cut. The universe plays cruel jokes.
Apr 23 2013, 7:09pm
I edited the Controls and put the thrust as Space, then started the game. Found out that Space was already Abduct, So I tryed to put the controls back to what they were, I can't seem to move at all, and only thing I can seem to do is crash by using all the fuel by useing the Abduct key
Hi there.
I've never come across that bug but resetting the control scheme manually should fix any issues. Open your Eight Days in Convoke folder "C:\Program Files\Desura\Common\Eight Days in Convoke\data" (Desura Install) and open "config.dat" in notepad.
Replace what ever is in the file with;
"37,39,38,40"
(excluding quotation marks)
That should reset controls to default, hope that helps!
I was already pretty impressed with Fulmination's unique style of Missile Command-esque gameplay, but seeing as you're giving away 8DIC free this weekend, and 8DIC is pretty fun, I think I'm definitely going to grab Fulmination soon.
I Just bought this game , and is pretty nice !
I've not been able to launch the game despite the updates. I get the initial little "Desura/Eight Days" splash screen, but then right as the main window comes up - "Unexpected error when launching the game", then crash to desktop.
I've tried verifying the files but no improvement. I am running a notebook with Windows XP 32-bit, dual core 2.5ghz, nVidia 9800M GTS, 2.5gigs ram.
I got the game cheap so it's not a big deal, but if there's anything anyone can think of that might help, let me know.
Version 3.12 is out with a few little fixes and improvements. Your auto-updater will notify you the next time you launch Eight Days in Convoke.
-Plasma orbs no longer crash the game if they drain all your fuel and you crash within range of one.
-Fixed a tiny visual bug in the house sprites.
-Smart missiles are now stopped by trees.
-Running out of fuel while in water or on it's surface now destroys your ship.
-A small indicator now appears above humans every few seconds to help you locate them.
will it come out on steam too?
looks great :)
As much as i'd love that to happen, Steam has a very high quality entry standard. I think only the best of the best manage to get onto it.
steam 'standards' are a joke
hah... hehe