Eat All The Things You play as Bronut, a little guy who loves food so much he's dressed himself up as a donut. His love for food means he just can't help himself, whether the food belongs to him or not. Navigate many vibrant levels and help Bronut eat all the things! It's not all smooth eating though - beware of the watcher and the evil host! They're not really evil of course, after all it's their food... but anything that gets between Bronut and his treats is the enemy! The watcher keeps watch on the stage with a spotlight, avoid it at all costs! Otherwise, the evil host will be alerted of your location and you will have to run and hide! Don't get caught! Be sure to make use of terrain and objects to hide from the spotlight. As it goes, Bronut doesn't count his macros... he puts on weight with each snack, making him larger and slower. But putting on the weight can work out in your favour! You can weigh down big switches, reach higher places, resist high-speed winds, and much more!

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Live on Kickstarter

News

Help us fund this game on Kickstarter

This will allow us to work on it full time and implement all the exciting things we have planned!

Update #2 Playable Demo, Co-op, New Character and Power Up plus more!

Update #2 Playable Demo, Co-op, New Character and Power Up plus more!

News

Release of our PLAYABLE Pre-alpha Demo! As well as news on local co-op and the introducing Strawberry Short-Kate and the midnight snack!

Eat All The Things - coming to Nintendo Switch

Eat All The Things - coming to Nintendo Switch

News

For Nintendo Switch & PC/Mac/Linux. New Trailer featuring new game mechanics and new terrain. We also have an exciting announcement!

Update #1 New and Improved

Update #1 New and Improved

News

Update on our graphics, mechanics and terrain! Including new SFX, animations and introducing ground pound.

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Eat All The Things
Platforms
Windows, Mac, Linux, Android, Switch
Publisher
Eat All The Games
Engine
Unity
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Genre
Stealth
Theme
Comic
Players
Single Player
Project
Indie
Twitter

Latest tweets from @eatallthe

Tablet is nearly in game! #gamedev #indiegame #indiedev #gaing T.co

Nov 6 2017

RT @StamiStudios: Relaunched Sailor Moon Pixel Sailor Sprite Enamel Pins due to popular demand Kck.st

Nov 2 2017

RT @ShahinRostami: Evolution Strategy for optimising Neural Network structure, weights & bias es Eprints.bournemouth.ac.uk #MachineLearning #AI #ML #DeepLearning

Nov 2 2017

Interesting idea for #gamedev & #indiedev for level/character generation and optimisation! #gaming #madewithunity T.co

Oct 21 2017

RT @Vix_Chan: Thanks you everyone who voted for my artwork! It has won with the most votes! My artwork will now be in the game! T.co

Oct 17 2017

Congratulations @Vix_Chan ! You won! Your art was voted by the backers and public to be featured in our game!

Oct 16 2017

Working on our look for Bubblegum Dystopia... no food theming yet - just a neon city concept! #Indiedev #GamedevT.co

Oct 14 2017

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