Mira's father has been missing for months... During that time she has been training to become a ruins investigation agent to go looking for him. She will have to battle many monsters and unravel many mysteries of a world under siege by other realms. Today is her final dungeon test, good luck! This is a small scale RPG dungeon crawler I am working on. Most models done in blender... some unity store assets being incorporated... Plan on adding lots of typical rpg stuff like loot, vendors and crafting. The view is kind of mmoish but I plan to keep it single player. For now the demo contains the town, a trial dungeon and another empty level. Player can gain exp, use abilities, and find hidden areas in the trial dungeon. Lots of stuff still in progress but definitely playable now! Appreciate any feedback.

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To ORK or not to ORK?


These last couple weeks I have been a bit MIA learning about ORK framework. It is basically RPG maker for unity. A lot of cool stuff is built in which makes for a great foundation for a traditional RPG, but that was not the original intent of Dungeonis. Dungeonis is more of an arcade like action style where this is more traditional RPG classic style. So my question to you is what do you think I should go with? The current Dungeonis we know and love, or rework to a more traditional RPG set up with all the cool stuff ORK has already available?

The pros to ORK are:

All that cool stuff built in.

Classic RPG feel

Less work for me

the cons are:

Combat will be turn based. Could also be considered a pro depending.

I have a bit less control to implement custom features. Have to work within the frameworks limits.

Might just be like most RPGs you know but reskinned with a different story... back to the classic RPG feel that is both a pro and con imo.

So in the end it just comes down to less code work for me to do really. What do you think? Leave a comment, stay tuned! And if you want to help out even if it is just feedback be sure to drop by Patreon.com

New monster for Dungeonis! Patreon up!

New monster for Dungeonis! Patreon up!


Today I will be introducing the Yeti. In the spirit of Christmas I decided to make a snow biome/monster and this is what I came up with that is fairly...

Demo Update for november!

Demo Update for november!

News 2 comments

This update to the demo files will be a whole new forest level and various dialogue additions! I also fixed a pretty big bug with stat saving. This will...

Dungeonis Dialogue

Dungeonis Dialogue


Video of me talking about dialogue and model tweaks. Slight Discussion on next features.

Updated Demo file!

Updated Demo file!


Uploaded new demo file that includes skill system, and more importantly a save system. You can now turn off the game and it will remember where you are...

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Demo 2 comments

To play click the executable unity file in the folder, it must be with the data folder though. Also, reset game when it boots up with button in lower...

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Latest tweets from @caseysinclair4

New dungeonis build and video talking about it! Youtu.be also, updated portfolio Dracon852001.wix.com

Jan 17 2018

To ORK or not to ORK that is the question! See detailed post+vid here: Patreon.com

Dec 28 2017

Quick little texture fix process... Noticed some bad artifacts on the yeti: Patreon.com

Dec 6 2017

Yeti preview is up! Patreon.com decided to keep the post public to show the end result.

Dec 4 2017

Day 4 of a character design I am doing. The snow hobo aka Yeti! Also, started up a Patreon documenting the process… T.co

Dec 3 2017

November demo! see youtube details for download: Youtube.com Starting to think about looking for a bit… T.co

Nov 12 2017

New enemy and some game updates! Csinclairgames.blogspot.com

Nov 3 2017

I liked a @YouTube video Youtu.be Death to Black Desert Online

Oct 22 2017

Youtube.com new loot system. But more importantly, save system up and running!

Oct 22 2017

New skill system up and running! Youtu.be

Oct 14 2017

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