Finally, the game you've been waiting for: Dungeon Deities. Show your friends that you're the cleverest, and create the most fiendish traps sure to kill all of them. Then, when you're done, enter their dungeons, traverse their depths, navigate their difficult puzzles and traps, and finally, find their wealth and steal the most precious treasures: Their orbs, leaving them unable to use special attacks (such as shooting fireballs) in the midst of their own expeditions, or leaving them without their most protective spells.
And all this chaos, deeply intertwined with the Conflict of Red and Blue Kingdom -- steal the orbs of the other team, to make sure your own kingdom finally regains control of Violet Land! King Red/Queen Blue will be grateful for all your help!

In Dungeon Deities, you buy tiles or items and create and build rooms and dungeons in your webbrowswer: There you plan the traps and try to keep your loot safe.
Download the client and traverse the dungeons of other players, gaining experience, battling enemies and solving puzzles to find their treasures.

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Moving to the Overworld!


Well, well, well. Long time no see. As usual with our IndieDB Posts. But this time everything will change. We promise to write more often. As usual in our IndieDB Posts. But enough about the past, let's have a look what the future of Dungeon Deities holds!

Color Switch Tiles - a new Puzzle mechanic!


To directly come to business: We will be launching a beta test this quarter. We do not know how many people we are going to invite yet. It will strongly depend on the stress on our server systems, but at the moment we think that there will be an open registration some time soon. So get excited!

Celebrating Success!


Though we are not quite there yet, some of you might already have noticed, that the website's look has changed in the past couple of days. Despite of the charm of the old website's design, we decided to change the style to something we think is a little more appealing. We hope you like it! With the new website we also launched a new forum that can already be used for discussions. We are sorry for all the content and posts that got lost with the old Alpha forum, but some technical reasons forced us to chose a new one.


Speaking about the Alpha, some of you probably remember: We started the Alpha in May, 29th 2016. Over 50 players tested the game for two weeks with a lot of enthusiasm. The questionare we send out after closing the doors on the alpha test had many suggestions on how to improve the game. Thanks to all of you Alpha Testers, that provided feedback so positive that it kept us going for over 5 years.

IMAG0019


As dedicated and probably even more inexperienced Indie developers, we of course wanted to incorporate almost all of the suggestions. It turned out that this was a lot of work, maybe even too much, but in the end we got the game into a state that we are very happy and excited to share with you!

And since this is a time of change for us, we won't close with our usual footer, but with something new. Thanks for reading! We hope to see you soon in Violet Land! As a treat, check out a run of the Tutorial!

Keep in touch with us and be among the first to know when registration for the Beta opens. Just follow us on Twitter, visit us on Facebook or directly hit our homepage and forums!

Overworld

Overworld

News

We've added an Overworld to Dungeon Deities! Now, you can explore dangerous forests and more to try and find dungeons created by other players. Help NPCs...

Quests

Quests

News

What makes you traverse difficult and dangerous dungeons? Besides your love of adventure it is of course quests. Read about the quest system in Dungeon...

Your opinion is needed!

Your opinion is needed!

News 7 comments

We need your help to decide on a new logo for Dungeon Deities. We posted three of our favorites. Let us know which one you like best. Or maybe you have...

Visual Update Check

Visual Update Check

News 6 comments

In this news post, we look at how some dungeons made by our alpha testers back in 2011 look now with the new system.

Comments  (0 - 10 of 45)
Onepixelgames Creator
Onepixelgames

Don't forget, we're active on Twitter: Twitter.com , and at long last, we now also have a Facebook page: Facebook.com .

If you want to, feel free to follow us there as well.

All the best!

Reply Good karma+1 vote
RobotWithHumanHair
RobotWithHumanHair

Hey, this game looks awesome. I love these types of graphics the most. Are you planning to make this available on OS X?

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Onepixelgames Creator
Onepixelgames

Thank you! We try hard to still add our "unique twist" to our take on the 8-Bit-style graphics, but to make sure that they have "that nostalgic feel" about them. Great to hear you like it!

Officially, the engine we're using for the downloadable client only supports Windows. Everything on the browser (that is, dungeon creation and most of the player interactions) will work with absolutely no problems - but the actual dungeon exploring might be a little trickier. However, we've successfully (and easily) run the game via Wine, and people in our last alpha session used it to play the game quite regulary.
In the end, since it's not officially supported, I can't make any promises, but hey - it's only going to be a ~35MB download, and it's free, so simply give it a shot! :) Chances are it's gonna work with no hassle via Wine.

All the Best!

Tim and Joh

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RobotWithHumanHair
RobotWithHumanHair

I see. Thanks for the reply!

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legit_gamer
legit_gamer

This Game looks great! i'm glad that you guys added a puzzle aspect to the game(from what i've seen in the video anyways) I think that a lot of dungeon crawlers are missing that. It looks like a good game all in all hope you guys continue to work on this game can't wait to play it!

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Onepixelgames Creator
Onepixelgames

Thank you! It's super encouraging to hear those kind of comments. :)

Players create their own dungeons and share them in the game - we're trying really hard to make that process interesting and fun, all while giving the player many options without making it too complicated.
Making sure that puzzles could easily be created was also one of our goals - if our last alpha is any indication, then we can look forward to many fun ideas! :)

Reply Good karma+1 vote
sniffgriff
sniffgriff

Great looking game! Cant wait to play the final game!

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ChrispGames
ChrispGames

Looks great.
I can not wait to test it

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mikejkelley
mikejkelley

Is Castle Doctrine ripping you off? Castle Doctrine has recently been "featured" on Kotaku.com. Just saying.

Thecastledoctrine.net

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Onepixelgames Creator
Onepixelgames

Hey,
thanks for the heads up! We actually haven't seen this before.

I don't think he's ripping us off - given our relatively low publicity, it's more than likely that he thought of the concept himself, especially since it's not that insanely unique of an idea. From the looks of it, it's also more of a turn-based roguelike, and the games differ in quite some other key details as well.

You know what they say, competition is good, right?
He's a very talented designer, and it'll be very interesting to see what he does with this concept, and where his decisions differ from ours.

In any event, thanks for letting us know! :)
Also, we really, REALLY should put another update up soon, huh?

Reply Good karma+2 votes
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Dungeon Deities
Platforms
Windows, Web
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Onepixelgames
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GameStudio A8
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Role Playing
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Latest tweets from @onepixelgames

Adding a small arch-piece-thingaling™ (thats the technical term) on top of those doors in walls so you don't miss t… T.co

Feb 9 2017

#dungeondeities now adds wall tiles ontop of your doors so that they look like, well, doors placed into walls.… T.co

Feb 5 2017

Sometimes, I wonder if I put too much debug-information in my screenshots. I then solemny whisper to myself: "Never… T.co

Feb 5 2017

Er... This might have been... too much fog. Just, you know. A bit too much. #gamedev #indiedev #indiegames ... Oh… T.co

Feb 2 2017

Hm.. might have to tweak that fireball effect. Perhaps not quite there yet #gamedev #indiegames Also: This room is… T.co

Feb 1 2017

Official solution for yesterdays #puzzle! Dungeon builders know: Lava is efficient at keeping thiefes at bay, thus:… T.co

Jan 31 2017

To lighten up your day, a #puzzle for you: Can you find the hero character hidden here? Camouflage or simply obscur… T.co

Jan 30 2017

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