Finally, the game you've been waiting for: Dungeon Deities. Show your friends that you're the cleverest, and create the most fiendish traps sure to kill all of them. Then, when you're done, enter their dungeons, traverse their depths, navigate their difficult puzzles and traps, and finally, find their wealth and steal the most precious treasures: Their orbs, leaving them unable to use special attacks (such as shooting fireballs) in the midst of their own expeditions, or leaving them without their most protective spells.
And all this chaos, deeply intertwined with the Conflict of Red and Blue Kingdom -- steal the orbs of the other team, to make sure your own kingdom finally regains control of Violet Land! King Red/Queen Blue will be grateful for all your help!

In Dungeon Deities, you buy tiles or items and create and build rooms and dungeons in your webbrowswer: There you plan the traps and try to keep your loot safe.
Download the client and traverse the dungeons of other players, gaining experience, battling enemies and solving puzzles to find their treasures.

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Laser Overuse Varios Screenshots Varios Screenshots
Blog RSS Feed Report abuse Latest News: Curses, Lasers & why not to upset ancient shadow demons

2 comments by Onepixelgames on May 4th, 2012

KonyakRemember her? It's Konyak, who you got to know when we introduced the characters. That was back last september, but Konyak's still the same. Still drunk most of the time, she now offers curses for just a little bit of gold. Curses hinder player's abilities, and are thus a perfect opportunity for revenge! Laugh as your target finds himself with less health, or unable to use all of his orbs. Or make it impossible for that jerk to enter the shop, or make everything more expensive for him. Curses aren't available at all times, so you won't get hit with them too often, but it's a great way to get revenge for when someone stole your favorite orb!
Each player can be cursed with one curse that affects his dungeon adventures and one curse that affects the browser game. Those curses will start when you log in the first time after you have been cursed and will last a certain time from that point onwards, so be sure not to make too many enemies (Despite what our slogan may imply).

Varios Screenshots

The perfect day on the beach includes lasers. We assume. That's what people do outside, right?


What else can you put in your dungeons now? Did we mention that there are Lasers now? That's right,  awesome lasers that allow you to create more puzzles in your dungeons. Combining lasers of different colors and rerouting them via mirrors allows you to create different colors of light to activate switches that only react to certain colors of light.

Okay. Granted, that is "ominous". The next challenge adjective your dungeon must fit to is "cute".


Finally, we feel that we've kept the following "secret"* long enough: There are now Bosses available for your dungeons! Players will be able to earn boss rooms in certain challenges and can attach those to their dungeons to make them even more challenging for other players! The first boss we added to the game is the "Shadow Boss", tentatively called "Fury Phantoms". They hunt adventurers down and destroy everything in their way. How will you deal with them? May we suggest lasers? See for yourself!

Or watch on YouTube!

Music by James Flamestar.

* In this context, "secret" means: Not mentioned on IndieDB.

As always, we'd love to hear your thoughts, and feedback is much appreciated. Our Monarchs

Want us to notify you once we start the next alpha test?
Subscribe to our one-time-newsletter at www.dungeondeities.com  - or watch us on IndieDB or Twitter for the news!

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Comments  (0 - 10 of 30)
ceriux
ceriux May 7 2012, 1:12am says:

OMG i cant wait to play this! i hope it ends up being f2p ...

+1 vote     reply to comment
Onepixelgames
Onepixelgames May 14 2012, 12:37pm replied:

Hey there!

Our current thinking is that the game is free to play up until a certain level. All features can be accessed at that particular level, and you can continue playing, but you simply won't "level up" any further.

We feel that this is closest to a classical "demo version" approach, which we always thought was a pretty fair deal.

So, yeah, you'll be able to play without paying! (Needless to say, we'd appreciate every bit of money we get ;))

+1 vote     reply to comment
ceriux
ceriux Mar 6 2012, 7:34pm says:

guys, do you think you can announce the next alpha via facebook somehow? i never check my email. and some of the groups im in pop up with a messenger chat and it works sorta like irc or a broadcast? i seem to keep missing out or something?

+2 votes     reply to comment
Onepixelgames
Onepixelgames Mar 11 2012, 10:12am replied:

We're not on facebook, and we actually haven't planned to register there anytime soon. If neither IndieDB, email, nor twitter is an option for you, we may ask someone we know about that whole facebook-thing.
So, do any of the other options work for you? Otherwise, we'll have to figure something out. :)

+2 votes     reply to comment
ceriux
ceriux Mar 20 2012, 12:12am replied:

well, i dont check email. but theres never any updates on here aside from the profile updates, every time i see the profile update here, the testing is done with.

+2 votes     reply to comment
Onepixelgames
Onepixelgames Mar 21 2012, 4:46pm replied:

Oh, it seems there's a misunderstanding!
Don't worry! You haven't been missing out; The game hasn't been in public test since last June (time flies!).
All those news posts are just filling you guys in on how development has been going. You haven't missed any tests! :)

+2 votes     reply to comment
azultain
azultain Jan 16 2012, 7:08am says: Online

your game will be free?

+2 votes     reply to comment
Onepixelgames
Onepixelgames Jan 16 2012, 1:08pm replied:

Can we put a price on happiness, joy, and the secret to world peace?
Can we really be responsible for putting the solution to all of people's problems behind an artificial price barrier? Could we live with ourselves once we demand money for something so joyous?

Perhaps ;-)! We really haven't decided yet. We may go for some kind of 'donation'-model, just to get the costs for the servers back - or perhaps more, or perhaps less. We really haven't made up our mind.

+4 votes     reply to comment
ceriux
ceriux Feb 23 2012, 10:37pm replied:

special stuff to buy via cashshop!

+2 votes     reply to comment
Onepixelgames
Onepixelgames Mar 11 2012, 10:10am replied:

We've considered such a micropayment-model, but we're not really a fan of it. Perhaps we find a way that seems fair, instead of arbitrarily limiting people's creativity, but until that happens, we'll consider other options.

So, yeah. We STILL haven't made up our mind. That's us. Business masterminds™!

(And apologies for the late reply!)

+2 votes     reply to comment
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Dungeon Deities
Platforms
Windows, Web
Developed By
Onepixelgames
Engine
GameStudio A8
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Official Page
Dungeondeities.com
Release Date
TBD
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Role Playing
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