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You dream a most terrible dream. Dream-Prison Wanderer is a turn-based Roguelike starring the kidnapped, Gothic King Belthezar. Travel as him into The Face Of Evil's surreal realm, his newest prisoner. Embark on six procedurally-generated journeys of torment and revelation into the heart. It will take vast tactics, guts, and strength to endure this sorry path.

Can you awaken from this? Can you escape your guilty conscious before it's too late?

"There is a dark and lucid exchange when the heart becomes its own mirror./ A Being...has fallen into some leaden Styx/ Where no eye of heaven can penetrate./ A rash wanderer, tempted by the love of ugliness,/ Lashing out like a swimmer in the depths of a huge nightmare./ He struggles against a gigantic undertow/ Which goes singing like a horde of madmen/ And pirouetting in the gloom./ An unfortunate man groping futilely,/ Seeking the light and the key to escape from a hole full of reptiles./ A damned man descending endless stairs,/ Going lampless down a pit whose stench betrays its depths,/ Where slimy monsters glare with phosphorescent eyes/ That deepen the darkness of night and make nothing but themselves visible." —Charles Baudelaire

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Picture it: "The sun is setting in the ancient world. Where once the Greco-Romans together controlled 2/3rds of Europe, West Asia, and North Africa, now Gothic Kingdoms controlled a smothering 3/4ths. Their dominance strikes awe into the hearts of everyone, but their mild lack of civility and the untold cycles of violence unravel generations of prosperity every which way. Upperclass society is rapidly shrinking, order and cooperation are being swallowed by animosity and division, and houses outside of city walls are being gradually abandoned and looted.

Cole Thomas The Course of Empire: Destruction

The year is 526 AD and in a spooky, Gothic castle high in the Alp Mountains, is the Duke of Raetia, 'King' Belthachar the Terrible. He spends every minute of every day in his castle with everything a man could ever want, while outside his fortified walls, his hungry subjects meet in shadows and conspire to murder him in cold blood. Amidst this twilight of grandeur, Belthachar lies down and enters into a deep, deep sleep..."

Spooky Baivagothic Castle

This description is the product of my latest research. Had I tried to write those paragraphs only just two months ago, half of the details would have been inaccurate, different, or outright missing! Bear in mind that this amounts to far more than exposition: his dream world reflects the things of his waking one, down to the fact that the player, as Belthachar, finds bronze coins among the common folks and places and has to trade them for silver coins under his Kingdom's rate of exchange (15 bronze for 2 silver) if he wants to make a big purchase. I've previously mentioned that Belthachar wields a spatha sword, but what you didn't know is that swords in Belthachar's day were worth thousands of dollars in US dollars, so finding or buying new weapons is a rare treat in our game. I've gone to great lengths to make Belthachar (formally named Belthezar)'s royal family fit in with the time and place despite being fictitious. Bear in mind also that this is not our world exactly, but a low-fantasy one in which mythical and supernatural beings are real if you know where to look.

Be here when the game releases, and prepare thyself for epic world-building of yore, rarely seen in indie games!

August '23 Devlog - Platforms Of Release

August '23 Devlog - Platforms Of Release

News

In this Devlog, I discuss where you'll be able to buy the game.

July '23 Devlog - I Introduce To You The Blood Bog!

July '23 Devlog - I Introduce To You The Blood Bog!

News

We began work on the 1st-of-6 dungeons in DPW: the unique, bone-chilling Blood Bog!

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