Hi there! I just uploaded some pics showing how the full version of Dreadhalls is currently looking:
These pictures are from one of the several environment styles the game is going to have. In the third picture you can also see one of the new mechanics: object interaction. You will be able to interact with objects in the scenery in a deeper way than in the original demo. In this particular case, the player can light up these candles by using a small amount of her fuel.