Door Kickers is an innovative realtime strategy game that puts you in charge of a SWAT team. With your help we can make this THE ULTIMATE SWAT TEAM COMMAND SIMULATOR!
Analyze the situation, plan team routes, choose equipment and breach points and coordinate multiple troopers to reach the hostage room before the bad guys get to press that trigger.
It may sound daunting, and like real world CQB combat, it sure is. But most levels can be completed in minutes and on the fly improvisation works. Achieving the perfect planning, getting the mission done with no false steps, that’s a skill harder to master.
We're currently ready to release the first alpha to the public, via our website. In the current build you can play some handcrafted levels and check the basic gameplay and tactical options. Each subsequent version will bring gameplay advances, new tactical options and sandbox improvements. By contributing with your voice and money now you can help shape this game into the kickass strategy game that you'll love for years to come!
Key Features of Door Kickers:
Ho ho ho, kick the door for Santa Claus!
Happy Holidays, everyone! But what would vacation be without a new build of Door Kickers? Alpha 7 is out! And with it, your greatest missions can now be immortalized forever - replays are in.
Does the game look different? New trooper models! New animations! Smoother and
more natural movement. And now that we have the system in place, you can expect
more detail to be added to the characters, and new animations are waiting their
turn to be added. For now, you can truly kick the door ;)
Back to the replay system, a few things to note:
But let’s test this into practice :) Before Santa comes, send us a (successful) replay file for Level 43 - A Question of Time. Just mail the .rpl file to email@example.com.
We’ll centralize them, share them with the public - and the one we like best
will win one of the fancy trooper portraits.
What is New and Important in Alpha 7 of Door Kickers:
- Major improvement to enemy AI. They will seek cover. They will move around.
Even we can’t predict what their doing.
- New models and animations for troopers/enemies (replaced old ones entirely)
- Added "Delete" option to final waypoint: deletes path up to the previous waypoint or the entire path otherwise
- Added personalized trooper portraits for the Stuff of Legends price tier
- Improvements to the random mission generator
- Various gameplay/control/graphics improvements
- Modding / Structure changes: Can use secondary weapons for beaching (modding request)
You can read the full changelist here.
Latest tweets from @inthekillhouse
@YesThatWouter Thanks for the input, we'll see what we can do. In the meantime you can change the scroll speed by editing options.xml
4hours 25mins ago
6hours 48mins ago
@zworp Hehe, thanks!
6hours 50mins ago
Alpha 10 live on Steam :) <More text to follow>
10hours 41mins ago
@BenKuchera :) My 2.5 yr old just learned to climb out of her crib, you know, for 3 AM surprise parties. What can teams of 3 climb?
Apr 14 2014, 9:57am
@BenKuchera And I struggle and mumble with one. Seems so easy now :)
Apr 14 2014, 9:52am
People sometimes ask about playing the bad guys in Door Kickers. Well, it looks like The Masterplan might fit that bill @SharkPunchHQ
Apr 14 2014, 8:34am