Despoiler is a Team Objective arena racer where players pilot hovercraft across the desolate wildlands, scavenging the valuable scrap they need to unlock utilities, upgrades, and win the game.

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Been a while since our last update, and we've been working hard preparing DESPOILER for release. Here's a quick recap of where we're at with development and what to expect by the time we release (soon!)


The biggest highlight for anyone who played our old demo build is most likely that you can now aim up much more effectively haha.

We've also had the opportunity to hire some fantastic contractors over the last year (some are still working on things too) and wanted to give a shout out to them all here below:

John Eyre was responsible for the environment art re-work of our snow level and the new bridges too.
Link to his Artstation
Paolo Boissel developed most of the environment art bespoke for the tropical and wasteland environments. Link to his Artstation
Francisco Alcalde modeled the mega-structures and tunnels you see around some of the levels and is currently working on new vehicle assets, as well as base and scrap mesh improvements!
Link to his Artstation

The beauty of our game wouldn't have been possible without these talented artists so huge shoutout to them, and we look forward to working together again in the future.

We also brought Wilson (who you may know as the developer behind the incredibly promising fps Trepang 2) on-board to develop some custom ai opponents that can back-fill multiplayer matches. He's done a fantastic job developing ai that can do everything a human opponent can and they even deliver a very satisfying PvE play experience on their own!
Check out his game and if you ever need an ai developer we highly recommend him.

And last but not least we currently have Jonathan Peros working on our full audio re-design and we're looking forward to sharing more on that in the future.


Finally we're looking for some helpful beta testers so if you'd like to help out and play-test with us just tweet @elliotgraytho (our creative director) to get in touch!


The Despoiler Dev Team

DESPOILER Gameplay Trailer - Free Beta out Now!

DESPOILER Gameplay Trailer - Free Beta out Now!

News 3 comments

Despoiler is a Team Objective arena racer where players pilot hovercraft across the desolate wildlands. It is a game of strategic and competitive escalation...

DESPOILER - Beautiful 4k screenshots (+gifs)

DESPOILER - Beautiful 4k screenshots (+gifs)

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Lovely 4k straight from UE4. We've been taking some shots in and around our level this week as we draw closer to the full gameplay reveal.

DESPOILER Teaser trailer - 5v5, Team Objective, Hovercraft Arena Racer

DESPOILER Teaser trailer - 5v5, Team Objective, Hovercraft Arena Racer

News

Announcing the upcoming 5v5 team objective arena racer Despoiler. The beta and full reveal are just around the corner, sign up now at despoilergame.com!

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DESPOILER Alpha

DESPOILER Alpha

Demo

Despoiler is a Team Objective arena racer where players pilot hovercraft across the desolate wildlands. It is a game of strategic and competitive escalation...

Comments
mellowsonic
mellowsonic

awesome game that's remind me on Hi-Octane.. pefect sci fi feeling .. definite support on steam....when you need more music.. i'm music composer and my music is with strong sci fi influence :) check my Soundcloud.com

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herycp
herycp

UE4 so its can port to linux

i hope

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despoilerdev Creator
despoilerdev

We're definitely going to investigate the possibility of this (and other platforms). I suspect one of our plugins may be a roadblock currently, but that's not an insurmountable problem. Being a tiny team we need to focus on making the gameplay great before devoting resources to other platforms, but we'd love to get it onto Linux when we can.

-Elliot (creative director/programmer)

Reply Good karma+1 vote
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Despoiler
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despoilerdev
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Latest tweets from @despoilergame

RT @elliotgraytho: Took some beauty shots of our @despoilergame levels. Volumetric lighting is just so beautiful #ue4 #nvidiagamedev T.co

Feb 23 2018

RT @TonyMoGaming: This looks SICK, we need more games like this today. Pop this one on your radar! T.co

Feb 9 2018

RT @elliotgraytho: Made a quick dev update video showing off some of the main additions and improvements to @despoilergame over the la… T.co

Feb 9 2018

RT @elliotgraytho: Art is all nearly ready to go for @despoilergame - Pumped! Fav level changes on a daily basis but I love em all. Pl… T.co

Dec 15 2017

RT @elliotgraytho: Finally making a start on particle interaction this week - love particle lighting in #ue4. Sneak peak at my new fa… T.co

Dec 13 2017

RT @elliotgraytho: Really pleased with how my new level is coming together for @despoilergame. Beautiful rock formations and terrain… T.co

Nov 23 2017

RT @elliotgraytho: Working on the @despoilergame menus today. Some panels are still WIP but liking the feel. Not my forte - feedback w… T.co

Nov 3 2017

RT @elliotgraytho: Prepping foliage for a new @despoilergame level today and started on foliage interaction. Love me some interactive… T.co

Oct 26 2017

RT @elliotgraytho: Took some shiny new screenshots of @despoilergame today - new level art makes me happy #gamedev #ue4 T.co

Oct 21 2017

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