Dead Monarchy is a Medieval, Turn-Based, Mass-Tactics RPG with survival elements. It is a game influenced by other games such as Battle Brothers, Banner Saga, XCOM, Age of Decadence and Jagged Alliance. Dead Monarchy is a game created by one guy, addicted to turn-based games. At its heart, it is about the management of a mercenary company that travels the lands in search of fame and glory and perhaps nobility.
In this devblog, I'll be reporting on the initial progress I've made on formation AI, there is a video that you can watch to get a better idea. I will...
dead monarchy: devblog 2 - formation ai + mercenary armor
In this devblog, I'll be going over armor variety in Dead Monarchy and how it impacts story and world building, touching a little on armor progression...
dead monarchy: devblog 1 - armor progression + design direction
Episode 6: Brutality vs Nobility. A very close fight indeed.
dead monarchy - dev let's play - episode 6: brutality vs nobility! (pre-alpha 0.1.0)
Episode 5: Full Scale Fight! Things start to really heat up!
dead monarchy - dev let's play - episode 5: full scale fight! (pre-alpha 0.1.0)
Episode 4: The Congo Line! The good fight continues as we move towards the finale.
dead monarchy - dev let's play - episode 4: the congo line! (pre-alpha 0.1.0)
Episode 3: The Knight Slayer! Unexpected event happened towards the end of a relatively smooth day.
dead monarchy - dev let's play - episode 3: the knight slayer! (pre-alpha 0.1.0)
Episode 2: Alwin's Glorious Adventures! We continue the adventures of Alwin and encounter disaster.
dead monarchy - dev let's play - episode 2: alwin's glorious adventures! (pre-alpha 0.1.0)
Episode 1: Alwin the Bastard! This is a first look into the upcoming demo, I explain the current state of combat mechanics and overworld gameplay.
dead monarchy - dev let's play - episode 1: alwin the bastard! (pre-alpha 0.1.0)
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