No hand holding, tooltips or linear paths. Think, learn and adapt - if you will behave recklessly or do not prepare for the night, you will not survive.
Each choice you make is permanent, and will have impact on you, or Darkwood's inhabitants. Every time you play, you will see a different story unfold.
A breathing, procedurally generated world for you to explore. Each visit to Darkwood is unique, as all locations and events are randomized.
PERKS AND ABILITIES
Improve your character with skills that will give you advantage over your enemies.
A flexible crafting system which lets you experiment with loot to: create items, build barricades or traps, and improve your gear with addons.
You will start to question your sanity, as the line between reality and nightmarish fantasies will begin to blur.
Darkwood is currently in development and planned for release in the middle of 2014. It will be available on Steam.
If you like what you see, there's more stuff on Darkwood's website!
A year after our crowdfunding campaign, we're very pleased to announce that Darkwood is coming to Steam Early Access! Here's a teaser to celebrate:
Hope you like it! More info can be found on the Steam store page.
Be on the lookout for a specific release date in the coming days!
Latest tweets from @theacidwizard
Jan 20 2015, 9:54am
RT @ForkParker: The top-selling games on Steam right now are AAA pre-orders and unplayable zombie games so keep that in mind when complaini…
Jan 20 2015, 6:34am
@IanHardingham I find it to be more about unraveling Gibson and Spector's characters and their similarities, and it's pretty fascinating.
Jan 14 2015, 4:56pm
@IanHardingham Why? It's not a typical serial killer show. It doesn't revolve around mystery - you know the killer from the start.
Jan 14 2015, 4:55pm
@The_illusive_CG please do! :D
Jan 13 2015, 5:54pm
@The_illusive_CG Of course!
Jan 13 2015, 11:04am
Jan 10 2015, 2:51pm
Darkwood Alpha 3.1 is out! T.co
Jan 9 2015, 1:38pm
@pcmacgames I have to send 1-3 false positive reports to all vendors after each fucking update for them to fix it.
Jan 9 2015, 10:51am
@pcmacgames Yeah, but the .exe remains a false positive, and the user has to manually add it to the antivirus' ignore list.
Jan 9 2015, 10:49am