No hand holding, tooltips or linear paths. Think, learn and adapt - if you will behave recklessly or do not prepare for the night, you will not survive.
Each choice you make is permanent, and will have impact on you, or Darkwood's inhabitants. Every time you play, you will see a different story unfold.
A breathing, procedurally generated world for you to explore. Each visit to Darkwood is unique, as all locations and events are randomized.
PERKS AND ABILITIES
Improve your character with skills that will give you advantage over your enemies.
A flexible crafting system which lets you experiment with loot to: create items, build barricades or traps, and improve your gear with addons.
You will start to question your sanity, as the line between reality and nightmarish fantasies will begin to blur.
Darkwood is currently in development and planned for release in the middle of 2014. It will be available on Steam.
If you like what you see, there's more stuff on Darkwood's website!
A year after our crowdfunding campaign, we're very pleased to announce that Darkwood is coming to Steam Early Access! Here's a teaser to celebrate:
Hope you like it! More info can be found on the Steam store page.
Be on the lookout for a specific release date in the coming days!
Latest tweets from @theacidwizard
@KnewGaming I'll try - post a bug report and I'll look at it tomorrow.
11hours 16mins ago
18hours 54mins ago
Mar 25 2015, 12:04pm
RT @KeefJudge: If you take Unreal and Unity, add them together and cancel out the "Un"s, you get REALITY. WOOOOOOOOOAAAAAAAAHHHHHH!
Mar 21 2015, 6:21am
Yay! Darkwood's next alpha update will be running on Unity 5 (meaning mostly a performance upgrade - up to 3x faster world generation)!
Mar 18 2015, 10:22am
@gotchipoints BOOM! YOU GOT RICK ROLLED!
Mar 15 2015, 5:38pm
@gotchipoints the free demo link?
Mar 15 2015, 5:34pm
RT @TheLoneGrey: No stream tonight, gonna be playing/recording Darkwood alpha 4 all night!!! *excited*
Mar 13 2015, 7:30pm