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Patreon Launched

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I have started a new Patreon page to help support the development of Dark Flame. With this being said, I also removed all of my old Downloads as well. Not to fear - you can still play them as I have allowed Patreon supporters to keep receiving newer works of progress!

I want to thank everybody who has supported Dark Flame on IndieDB thus far, but I will most likely be focusing most of my updates on my official website, Twitter, or Patreon.

Here are my links:


Official Website

Patreon

Twitter

Facebook


Thank you again for your support!

-Warren

Dark Flame Kickstarter!

Dark Flame Kickstarter!

News 2 comments

A Set Date for the Dark Flame Kickstarter - Tonight at Midnight (MST)! (5 November 2015)

New Demo/Kickstarter Yet?

New Demo/Kickstarter Yet?

News 2 comments

When is the Kickstarter launching? When will there be a new Pre-Alpha demo? I will tell you!

PantslessShorts Preview of Dark Flame

PantslessShorts Preview of Dark Flame

News

Aaron Randolph (aka PantslessShorts) did something he doesn't normally do... he actually did a preview of an indie game called Dark Flame. You can watch...

Playable Demo Available NOW!

Playable Demo Available NOW!

News 1 comment

Hello Everybody! I'm happy to announce the playable Pre-Alpha demo of Dark Flame! This is only a taste of what's to come! Please show your support by...

Comments  (0 - 10 of 44)
JonboyGames
JonboyGames

Your game is as fun as it is challenging. Nice work!

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DarkFlameGame Creator
DarkFlameGame

Thanks Jonathan!

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Guest
Guest

hey warren. played the recently released alpha. you have given it a great deal more polish, I like the environment effects as well. in the next release new enemies/weapon types? also I looked through the precompilation, will it be possible to modify resources after unpacking? so far I haven't figured out the install location so I cant test for myself. your animation and map formats are pretty solid. this is drakorex/sam Clarke btw.

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DarkFlameGame Creator
DarkFlameGame

Thanks for the comment, Sam! The newest demo on here is a pretty old one - I've done quite a bit of work since then but I won't be putting newer builds on here anymore. I'm still working to get this game finished though ;)

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Sbeast
Sbeast

Hey, the game looks really cool! Will you be needing any music for it?

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DarkFlameGame Creator
DarkFlameGame

Hello Sbeast and thanks for the compliment! I already have a composer and SFX guy for this project, Sorry!

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BeyondTheGrave07
BeyondTheGrave07

Hello I am have tried your demo and Im loving it. I am a huge fan of Castlevania and the Souls series, so putting them together is a genius idea. I am a current student studying Game Programming and was wondering if you needed any game testers? Also I was wondering with your permission if I could show off/promote this game on my YouTube channel and get you some exposure out there.

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DarkFlameGame Creator
DarkFlameGame

Hey Gungrave reference?

I'm glad you liked the demo! I'm always looking for feedback so the more testers the better ;)

Send me an email - WarrenSmith@DarkFlameGame.com

Also, you're more than welcome to show off the game! I'm about to release a new update to this demo.

Reply Good karma+1 vote
lputruele
lputruele

This looks fantastic!

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DarkFlameGame Creator
DarkFlameGame

Thanks!

Reply Good karma+1 vote
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Dark Flame
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Latest tweets from @borishdugdum

On the road to Sigulda! Working on the beginning areas right now! Easy enough? #indiedev #gamedev #indiegameT.co

Mar 27 2017

Welcome to Sigulda! Why not visit a few vendors while you're in town? #indiedev #gamedev #indiegame #castlevaniaT.co

Mar 27 2017

#MickeyMouse gave Taharial the power to break walls! #indiedev #gamedev #indiegame #gameart T.co

Mar 24 2017

Added mechanics for stun/knockback of enemies! Also reduced non-attack collisions to make it easier to maneuver aro… T.co

Mar 20 2017

Here's a quick run-through of #DarkFlame's pacing #indiedev #gamedev #screenshotsaturday #castlevaniaT.co

Mar 18 2017

Working on powerful new spell mechanics! ..and charging mechanics! fun! #indiedev #gamedev #indiegameT.co

Mar 16 2017

Bad things happen when you forget to unloadContent() #indiedev #gamedev T.co

Mar 15 2017

Every hour is #indiedevhour! Custom FX for each enemy as well as background lightning! Huzzah! #indiedev #gamedevT.co

Mar 14 2017

Artwork for the first environment is almost complete! #indiedev #gamedev #indiegame #castlevania #metroidvaniaT.co

Mar 13 2017

RT @baconandgames: On Success & Failure: Some thoughts to start the week. Keep at it folks. #gamedev #life T.co

Mar 12 2017

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